Revert "full mime outfit, HoP hat and uniform" (#305)
This reverts commit 89c485200b.
This commit is contained in:
committed by
Pieter-Jan Briers
parent
b38a014b02
commit
225bc86d73
@@ -24,5 +24,3 @@
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sprite: Clothing/belt_utility.rsi
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- type: Storage
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Capacity: 30
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@@ -53,19 +53,4 @@
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state: leather
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- type: Clothing
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sprite: Clothing/gloves_leather.rsi
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HeatResistance: 1500
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- type: entity
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parent: GlovesBase
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id: WhiteGloves
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name: White Gloves
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description: These look pretty fancy.
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components:
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- type: Sprite
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sprite: Clothing/gloves_white.rsi
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state: white
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- type: Icon
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sprite: Clothing/gloves_white.rsi
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state: white
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- type: Clothing
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sprite: Clothing/gloves_white.rsi
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HeatResistance: 1500
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@@ -40,37 +40,3 @@
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sprite: Clothing/captain_hat.rsi
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Slots:
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- helmet
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- type: entity
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parent: HatBase
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id: HatHOP
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name: Head of Personnel's Hat
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description: Papers, please.
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components:
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- type: Sprite
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sprite: Clothing/hop_hat.rsi
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state: hop
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- type: Icon
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sprite: Clothing/hop_hat.rsi
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state: hop
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- type: Clothing
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sprite: Clothing/hop_hat.rsi
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Slots:
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- helmet
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- type: entity
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parent: HatBase
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id: HatBeret
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name: Beret
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description: A beret, an artists favorite headwear.
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components:
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- type: Sprite
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sprite: Clothing/beret.rsi
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state: beret
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- type: Icon
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sprite: Clothing/beret.rsi
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state: beret
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- type: Clothing
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sprite: Clothing/beret.rsi
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Slots:
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- helmet
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@@ -47,19 +47,4 @@
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sprite: Clothing/mask_clown.rsi
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state: icon
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- type: Clothing
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sprite: Clothing/mask_clown.rsi
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- type: entity
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parent: MasksBase
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id: MaskMime
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name: Mime Mask
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description: The traditional mime's mask. It has an eerie facial posture.
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components:
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- type: Sprite
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sprite: Clothing/mask_mime.rsi
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state: mime
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- type: Icon
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sprite: Clothing/mask_mime.rsi
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state: mime
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- type: Clothing
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sprite: Clothing/mask_mime.rsi
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sprite: Clothing/mask_clown.rsi
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@@ -100,21 +100,4 @@
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state: brown
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- type: Clothing
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sprite: Clothing/shoes_brown.rsi
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- type: entity
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parent: ShoesBase
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id: ShoesMime
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name: Mime Shoes
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description: Comfortable-looking shoes.
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components:
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- type: Sprite
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sprite: Clothing/shoes_mime.rsi
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state: mime
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- type: Icon
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sprite: Clothing/shoes_mime.rsi
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state: mime
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- type: Clothing
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sprite: Clothing/shoes_mime.rsi
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sprite: Clothing/shoes_brown.rsi
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@@ -58,18 +58,3 @@
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- type: Clothing
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sprite: Clothing/chef_apron.rsi
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- type: entity
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parent: SuitBase
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id: BeltSuspenders
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name: Suspenders
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description: They suspend the illusion of the mime's play.
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components:
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- type: Sprite
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sprite: Clothing/suspenders.rsi
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state: suspenders
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- type: Icon
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sprite: Clothing/suspenders.rsi
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state: suspenders
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- type: Clothing
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sprite: Clothing/suspenders.rsi
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@@ -141,38 +141,4 @@
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state: captain
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- type: Clothing
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sprite: Clothing/captain_uniform.rsi
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- type: entity
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parent: UniformBase
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id: UniformHOP
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name: Head of Personnel's Jumpsuit
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description: It's a jumpsuit worn by someone who works in the position of "Head of Personnel".
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components:
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- type: Sprite
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sprite: Clothing/hop_jumpsuit.rsi
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state: hop
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- type: Icon
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sprite: Clothing/hop_jumpsuit.rsi
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state: hop
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- type: Clothing
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sprite: Clothing/hop_jumpsuit.rsi
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- type: entity
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parent: UniformBase
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id: UniformMime
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name: Mime's Outfit
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description: It's not very colourful.
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components:
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- type: Sprite
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sprite: Clothing/mime_outfit.rsi
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state: mime
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- type: Icon
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sprite: Clothing/mime_outfit.rsi
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state: mime
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- type: Clothing
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sprite: Clothing/mime_outfit.rsi
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sprite: Clothing/captain_uniform.rsi
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