diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Shotguns/shotguns.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Shotguns/shotguns.yml index e040d61440..36978465b2 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Shotguns/shotguns.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Shotguns/shotguns.yml @@ -75,12 +75,11 @@ - type: entity name: double-barreled shotgun - parent: ShotgunBase + parent: LauncherBase id: ShotgunDB description: An immortal classic. components: - type: Sprite - netsync: false sprite: Objects/Weapons/Guns/Shotguns/db_shotgun.rsi layers: - state: base @@ -89,7 +88,9 @@ map: ["enum.RangedBarrelVisualLayers.Bolt"] - type: Icon sprite: Objects/Weapons/Guns/Shotguns/db_shotgun.rsi + state: icon - type: Item + size: 24 sprite: Objects/Weapons/Guns/Shotguns/db_shotgun.rsi state: icon - type: RangedWeapon @@ -99,8 +100,8 @@ allSelectors: - Single fillPrototype: ShellShotgun - capacity: 2 fireRate: 8.0 + capacity: 2 minAngle: 10 maxAngle: 60 angleIncrease: 30 @@ -198,12 +199,11 @@ - type: entity name: sawn-off shotgun - parent: ShotgunBase + parent: LauncherBase id: ShotgunSawn description: Omar's coming! components: - type: Sprite - netsync: false sprite: Objects/Weapons/Guns/Shotguns/sawn.rsi layers: - state: base @@ -212,7 +212,9 @@ map: ["enum.RangedBarrelVisualLayers.Bolt"] - type: Icon sprite: Objects/Weapons/Guns/Shotguns/sawn.rsi + state: icon - type: Item + size: 24 sprite: Objects/Weapons/Guns/Shotguns/sawn.rsi state: icon - type: RangedWeapon @@ -222,8 +224,8 @@ allSelectors: - Single fillPrototype: ShellShotgun - capacity: 2 fireRate: 8.0 + capacity: 2 minAngle: 10 maxAngle: 90 angleIncrease: 45