Merge branch 'final-version' into upupup
This commit is contained in:
@@ -3,6 +3,7 @@ using Content.Server.Cargo.Components;
|
||||
using Content.Server.Cargo.Systems;
|
||||
using Content.Server.GameTicking;
|
||||
using Content.Server.GameTicking.Rules.Components;
|
||||
using Content.Server.Station.Components;
|
||||
using Content.Server.StationEvents.Components;
|
||||
using Robust.Shared.Prototypes;
|
||||
|
||||
@@ -46,7 +47,8 @@ public sealed class CargoGiftsRule : StationEventSystem<CargoGiftsRuleComponent>
|
||||
|
||||
component.TimeUntilNextGifts += 30f;
|
||||
|
||||
if (!TryGetRandomStation(out var station, HasComp<StationCargoOrderDatabaseComponent>))
|
||||
if (!TryGetRandomStation(out var station, HasComp<StationCargoOrderDatabaseComponent>) ||
|
||||
!TryComp<StationDataComponent>(station, out var stationData))
|
||||
return;
|
||||
|
||||
if (!TryComp<StationCargoOrderDatabaseComponent>(station, out var cargoDb))
|
||||
@@ -72,7 +74,8 @@ public sealed class CargoGiftsRule : StationEventSystem<CargoGiftsRuleComponent>
|
||||
Loc.GetString(component.Sender),
|
||||
Loc.GetString(component.Description),
|
||||
Loc.GetString(component.Dest),
|
||||
cargoDb
|
||||
cargoDb,
|
||||
stationData!
|
||||
))
|
||||
{
|
||||
break;
|
||||
|
||||
@@ -29,15 +29,16 @@ public sealed class ClericalErrorRule : StationEventSystem<ClericalErrorRuleComp
|
||||
var min = (int) Math.Max(1, Math.Round(component.MinToRemove * recordCount));
|
||||
var max = (int) Math.Max(min, Math.Round(component.MaxToRemove * recordCount));
|
||||
var toRemove = RobustRandom.Next(min, max);
|
||||
var keys = new List<StationRecordKey>();
|
||||
var keys = new List<uint>();
|
||||
for (var i = 0; i < toRemove; i++)
|
||||
{
|
||||
keys.Add(RobustRandom.Pick(stationRecords.Records.Keys));
|
||||
}
|
||||
|
||||
foreach (var key in keys)
|
||||
foreach (var id in keys)
|
||||
{
|
||||
_stationRecords.RemoveRecord(chosenStation.Value, key, stationRecords);
|
||||
var key = new StationRecordKey(id, chosenStation.Value);
|
||||
_stationRecords.RemoveRecord(key, stationRecords);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -29,7 +29,6 @@ public abstract partial class StationEventSystem<T> : GameRuleSystem<T> where T
|
||||
[Dependency] private readonly IGameTiming _timing = default!;
|
||||
[Dependency] protected readonly IMapManager MapManager = default!;
|
||||
[Dependency] protected readonly IPrototypeManager PrototypeManager = default!;
|
||||
[Dependency] protected readonly IRobustRandom RobustRandom = default!;
|
||||
[Dependency] private readonly AtmosphereSystem _atmosphere = default!;
|
||||
[Dependency] protected readonly ChatSystem ChatSystem = default!;
|
||||
[Dependency] protected readonly SharedAudioSystem Audio = default!;
|
||||
@@ -135,79 +134,6 @@ public abstract partial class StationEventSystem<T> : GameRuleSystem<T> where T
|
||||
GameTicker.EndGameRule(uid, component);
|
||||
}
|
||||
|
||||
protected bool TryGetRandomStation([NotNullWhen(true)] out EntityUid? station, Func<EntityUid, bool>? filter = null)
|
||||
{
|
||||
var stations = new ValueList<EntityUid>(Count<StationEventEligibleComponent>());
|
||||
|
||||
filter ??= _ => true;
|
||||
var query = AllEntityQuery<StationEventEligibleComponent>();
|
||||
|
||||
while (query.MoveNext(out var uid, out _))
|
||||
{
|
||||
if (!filter(uid))
|
||||
continue;
|
||||
|
||||
stations.Add(uid);
|
||||
}
|
||||
|
||||
if (stations.Count == 0)
|
||||
{
|
||||
station = null;
|
||||
return false;
|
||||
}
|
||||
|
||||
// TODO: Engine PR.
|
||||
station = stations[RobustRandom.Next(stations.Count)];
|
||||
return true;
|
||||
}
|
||||
|
||||
protected bool TryFindRandomTile(out Vector2i tile, [NotNullWhen(true)] out EntityUid? targetStation, out EntityUid targetGrid, out EntityCoordinates targetCoords)
|
||||
{
|
||||
tile = default;
|
||||
|
||||
targetCoords = EntityCoordinates.Invalid;
|
||||
if (!TryGetRandomStation(out targetStation))
|
||||
{
|
||||
targetStation = EntityUid.Invalid;
|
||||
targetGrid = EntityUid.Invalid;
|
||||
return false;
|
||||
}
|
||||
var possibleTargets = Comp<StationDataComponent>(targetStation.Value).Grids;
|
||||
if (possibleTargets.Count == 0)
|
||||
{
|
||||
targetGrid = EntityUid.Invalid;
|
||||
return false;
|
||||
}
|
||||
|
||||
targetGrid = RobustRandom.Pick(possibleTargets);
|
||||
|
||||
if (!TryComp<MapGridComponent>(targetGrid, out var gridComp))
|
||||
return false;
|
||||
|
||||
var found = false;
|
||||
var (gridPos, _, gridMatrix) = _transform.GetWorldPositionRotationMatrix(targetGrid);
|
||||
var gridBounds = gridMatrix.TransformBox(gridComp.LocalAABB);
|
||||
|
||||
for (var i = 0; i < 10; i++)
|
||||
{
|
||||
var randomX = RobustRandom.Next((int) gridBounds.Left, (int) gridBounds.Right);
|
||||
var randomY = RobustRandom.Next((int) gridBounds.Bottom, (int) gridBounds.Top);
|
||||
|
||||
tile = new Vector2i(randomX - (int) gridPos.X, randomY - (int) gridPos.Y);
|
||||
if (_atmosphere.IsTileSpace(targetGrid, Transform(targetGrid).MapUid, tile,
|
||||
mapGridComp: gridComp)
|
||||
|| _atmosphere.IsTileAirBlocked(targetGrid, tile, mapGridComp: gridComp))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
found = true;
|
||||
targetCoords = gridComp.GridTileToLocal(tile);
|
||||
break;
|
||||
}
|
||||
|
||||
return found;
|
||||
}
|
||||
public float GetSeverityModifier()
|
||||
{
|
||||
var ev = new GetSeverityModifierEvent();
|
||||
|
||||
Reference in New Issue
Block a user