Merge branch 'final-version' into upupup
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@@ -34,7 +34,7 @@ public sealed partial class AccessReaderComponent : Component
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public List<HashSet<string>> AccessLists = new();
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/// <summary>
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/// A list of <see cref="StationRecordKey"/>s that grant access. Only a single matching key is required tp gaim
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/// A list of <see cref="StationRecordKey"/>s that grant access. Only a single matching key is required to gain
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/// access.
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/// </summary>
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[DataField]
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@@ -0,0 +1,11 @@
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using Content.Shared.Access.Systems;
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using Robust.Shared.GameStates;
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namespace Content.Shared.Access.Components;
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[RegisterComponent, NetworkedComponent, Access(typeof(ActivatableUIRequiresAccessSystem))]
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public sealed partial class ActivatableUIRequiresAccessComponent : Component
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{
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[DataField]
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public LocId? PopupMessage = "lock-comp-has-user-access-fail";
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}
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