муха
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Resources/Audio/White/Ambience/Fly/mosquito.ogg
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Resources/Audio/White/Ambience/Fly/mosquito.ogg
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- type: entity
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name: надоедливая муха
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parent: [ SimpleMobBase, FlyingMobBase ]
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id: AnnoyingFly
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description: Раздражает.
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components:
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- type: CombatMode
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- type: MovementSpeedModifier
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baseWalkSpeed : 7
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baseSprintSpeed : 7
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- type: Sprite
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drawdepth: Mobs
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layers:
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- map: ["enum.DamageStateVisualLayers.Base"]
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state: 0
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sprite: White/_Engi/Mobs/Animals/fly.rsi
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scale: 0.7, 0.7
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- type: Fixtures
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fixtures:
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fix1:
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shape:
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!type:PhysShapeCircle
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radius: 0.1
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density: 30
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mask:
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- FlyingMobMask
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layer:
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- FlyingMobLayer
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- type: MobState
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- type: MobThresholds
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thresholds:
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0: Alive
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5: Dead
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- type: DamageStateVisuals
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states:
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Alive:
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Base: 0
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Dead:
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Base: dead
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- type: Item
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size: Tiny
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- type: Tag
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tags:
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- Bee
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- Trash
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- type: MobPrice
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price: 50
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- type: FactionException
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- type: NpcFactionMember
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factions:
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- Passive
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- type: ZombieImmune
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- type: MeleeWeapon
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altDisarm: false
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angle: 0
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animation: WeaponArcBite
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soundHit:
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path: /Audio/Effects/bite.ogg
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damage:
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groups:
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Brute: 1
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- type: AmbientSound
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volume: -4
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range: 4
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sound:
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path: /Audio/White/Ambience/Fly/mosquito.ogg
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- type: CanEscapeInventory
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baseResistTime: 0.4
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Resources/Textures/White/_Engi/Mobs/Animals/fly.rsi/0.png
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Resources/Textures/White/_Engi/Mobs/Animals/fly.rsi/0.png
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Resources/Textures/White/_Engi/Mobs/Animals/fly.rsi/1.png
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Resources/Textures/White/_Engi/Mobs/Animals/fly.rsi/2.png
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Resources/Textures/White/_Engi/Mobs/Animals/fly.rsi/3.png
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Resources/Textures/White/_Engi/Mobs/Animals/fly.rsi/4.png
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Resources/Textures/White/_Engi/Mobs/Animals/fly.rsi/dead.png
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Resources/Textures/White/_Engi/Mobs/Animals/fly.rsi/dead.png
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{
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"version": 1,
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"size": {
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"x": 32,
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"y": 32
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},
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"license": "CC-BY-SA-3.0",
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"copyright": "Modified from https://github.com/tgstation/tgstation/commit/53d1f1477d22a11a99c6c6924977cd431075761b",
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"states": [
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{
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"name": "dead",
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"delays": [
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[
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1
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]
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]
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},
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{
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"name": "0",
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"delays": [
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[
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0.1,
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0.1,
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0.1,
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0.1,
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0.1,
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0.1,
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0.1,
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0.1,
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0.1
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]
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]
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},
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{
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"name": "1",
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"delays": [
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[
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0.1,
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0.1,
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0.1,
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0.1,
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0.1,
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0.1,
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0.1,
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0.1,
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0.1
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]
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]
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},
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{
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"name": "2",
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"delays": [
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[
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0.1,
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0.1,
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0.1,
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0.1,
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0.1,
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0.1,
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0.1,
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0.1,
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0.1
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]
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]
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},
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{
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"name": "3",
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"delays": [
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[
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0.1,
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0.1,
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0.1,
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0.1,
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0.1,
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0.1,
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0.1,
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0.1,
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0.1
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]
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]
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},
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{
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"name": "4",
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"delays": [
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[
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0.1,
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0.1,
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0.1,
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0.1,
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0.1,
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0.1,
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0.1,
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0.1,
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0.1
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]
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]
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}
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]
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}
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