Apc variable charge bar color (#240)

* Make Apc chargebar color dependent on charge amount

* Adjust orange color and increase brightness
This commit is contained in:
moneyl
2019-05-27 18:15:13 -04:00
committed by Pieter-Jan Briers
parent 2afb515a8a
commit 241aa353e9

View File

@@ -3,12 +3,14 @@ using Content.Shared.GameObjects.Components.Power;
using NJsonSchema.Validation;
using OpenTK.Graphics.OpenGL4;
using Robust.Client.GameObjects.Components.UserInterface;
using Robust.Client.Graphics.Drawing;
using Robust.Client.Interfaces.Graphics;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls;
using Robust.Shared.GameObjects.Components.UserInterface;
using Robust.Shared.IoC;
using Robust.Shared.Maths;
using Robust.Shared.Utility;
namespace Content.Client.GameObjects.Components.Power
@@ -65,6 +67,45 @@ namespace Content.Client.GameObjects.Components.Power
}
_chargeBar.Value = castState.Charge;
UpdateChargeBarColor(castState.Charge);
}
private void UpdateChargeBarColor(float charge)
{
float normalizedCharge = charge / _chargeBar.MaxValue;
float leftHue = 0.0f;// Red
float middleHue = 0.066f;// Orange
float rightHue = 0.33f;// Green
float saturation = 1.0f;// Uniform saturation
float value = 0.8f;// Uniform value / brightness
float alpha = 1.0f;// Uniform alpha
// These should add up to 1.0 or your transition won't be smooth
float leftSideSize = 0.5f;// Fraction of _chargeBar lerped from leftHue to middleHue
float rightSideSize = 0.5f;// Fraction of _chargeBar lerped from middleHue to rightHue
float finalHue;
if (normalizedCharge <= leftSideSize)
{
normalizedCharge /= leftSideSize;// Adjust range to 0.0 to 1.0
finalHue = FloatMath.Lerp(leftHue, middleHue, normalizedCharge);
}
else
{
normalizedCharge = (normalizedCharge - leftSideSize) / rightSideSize;// Adjust range to 0.0 to 1.0.
finalHue = FloatMath.Lerp(middleHue, rightHue, normalizedCharge);
}
// Check if null first to avoid repeatedly creating this.
if (_chargeBar.ForegroundStyleBoxOverride == null)
{
_chargeBar.ForegroundStyleBoxOverride = new StyleBoxFlat();
}
var foregroundStyleBoxOverride = (StyleBoxFlat)_chargeBar.ForegroundStyleBoxOverride;
foregroundStyleBoxOverride.BackgroundColor =
Color.FromHsv(new Vector4(finalHue, saturation, value, alpha));
}
protected override void Dispose(bool disposing)