Adds quartermaster spawnpoint (without changing maps) (#6503)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
This commit is contained in:
@@ -36,15 +36,18 @@
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# Cargo
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# Cargo
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#- type: entity
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- type: entity
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# id: SpawnPointQuartermaster
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id: SpawnPointQuartermaster
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# parent: SpawnPointJobBase
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parent: SpawnPointJobBase
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# name: quartermaster
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name: quartermaster
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# components:
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components:
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# - type: SpawnPoint
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- type: SpawnPoint
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# job_id: Quartermaster
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job_id: Quartermaster
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# - type: Sprite
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- type: Sprite
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# state: Quartermaster
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layers:
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- state: green
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- state: qm
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- type: entity
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- type: entity
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id: SpawnPointCargoTechnician
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id: SpawnPointCargoTechnician
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@@ -5,7 +5,7 @@
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departments:
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departments:
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- Cargo
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- Cargo
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icon: "CargoTechnician"
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icon: "CargoTechnician"
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supervisors: "the head of personnel" # TODO: Change this to include the QM when it gets in.
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supervisors: "the quartermaster and head of personnel"
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access:
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access:
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- Cargo
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- Cargo
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- Maintenance
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- Maintenance
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@@ -18,7 +18,6 @@
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jumpsuit: ClothingUniformJumpsuitCargo
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jumpsuit: ClothingUniformJumpsuitCargo
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back: ClothingBackpackFilled
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back: ClothingBackpackFilled
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shoes: ClothingShoesColorBlack
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shoes: ClothingShoesColorBlack
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gloves: ClothingHandsGlovesFingerless
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id: CargoPDA
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id: CargoPDA
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ears: ClothingHeadsetCargo
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ears: ClothingHeadsetCargo
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innerclothingskirt: ClothingUniformJumpskirtCargo
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innerclothingskirt: ClothingUniformJumpskirtCargo
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