ninja 2 electric boogaloo (#15534)
Co-authored-by: deltanedas <@deltanedas:kde.org>
This commit is contained in:
@@ -0,0 +1,37 @@
|
||||
using Content.Server.Ninja.Systems;
|
||||
using Content.Shared.Communications;
|
||||
using Content.Shared.Objectives;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.Prototypes;
|
||||
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype.List;
|
||||
|
||||
namespace Content.Server.GameTicking.Rules.Components;
|
||||
|
||||
[RegisterComponent, Access(typeof(SpaceNinjaSystem))]
|
||||
public sealed partial class NinjaRuleComponent : Component
|
||||
{
|
||||
/// <summary>
|
||||
/// All ninja minds that are using this rule.
|
||||
/// Their SpaceNinjaComponent Rule field should point back to this rule.
|
||||
/// </summary>
|
||||
[DataField("minds")]
|
||||
public List<EntityUid> Minds = new();
|
||||
|
||||
/// <summary>
|
||||
/// List of objective prototype ids to add
|
||||
/// </summary>
|
||||
[DataField("objectives", required: true, customTypeSerializer: typeof(PrototypeIdListSerializer<ObjectivePrototype>))]
|
||||
public List<string> Objectives = new();
|
||||
|
||||
/// <summary>
|
||||
/// List of threats that can be called in. Copied onto <see cref="CommsHackerComponent"/> when gloves are enabled.
|
||||
/// </summary>
|
||||
[DataField("threats", required: true)]
|
||||
public List<Threat> Threats = new();
|
||||
|
||||
/// <summary>
|
||||
/// Sound played when making the player a ninja via antag control or ghost role
|
||||
/// </summary>
|
||||
[DataField("greetingSound", customTypeSerializer: typeof(SoundSpecifierTypeSerializer))]
|
||||
public SoundSpecifier? GreetingSound = new SoundPathSpecifier("/Audio/Misc/ninja_greeting.ogg");
|
||||
}
|
||||
Reference in New Issue
Block a user