From bceb57957f56aedc9dc80699328a07775d80da0f Mon Sep 17 00:00:00 2001 From: Swept Date: Sun, 24 May 2020 05:47:18 -0700 Subject: [PATCH 1/3] Only Basic Airlock --- .../Doors/airlock_basic.rsi/meta.json | 80 +++++++++---------- 1 file changed, 40 insertions(+), 40 deletions(-) diff --git a/Resources/Textures/Buildings/Doors/airlock_basic.rsi/meta.json b/Resources/Textures/Buildings/Doors/airlock_basic.rsi/meta.json index 3fc7cd1f31..e4dbb54abc 100644 --- a/Resources/Textures/Buildings/Doors/airlock_basic.rsi/meta.json +++ b/Resources/Textures/Buildings/Doors/airlock_basic.rsi/meta.json @@ -25,14 +25,14 @@ "directions": 1, "delays": [ [ - 0.2, - 0.2, 0.1, 0.1, - 0.1, - 0.1, - 0.1, - 0.3 + 0.07, + 0.07, + 0.07, + 0.07, + 0.07, + 0.2 ] ] }, @@ -41,12 +41,12 @@ "directions": 1, "delays": [ [ - 0.5, - 0.1, - 0.1, - 0.1, - 0.1, - 0.3 + 0.25, + 0.07, + 0.07, + 0.07, + 0.07, + 0.15 ] ] }, @@ -75,14 +75,14 @@ "directions": 1, "delays": [ [ - 0.2, - 0.1, - 0.1, - 0.1, - 0.1, - 0.1, - 0.1, - 0.4 + 0.1, + 0.1, + 0.07, + 0.07, + 0.07, + 0.07, + 0.07, + 0.2 ] ] }, @@ -91,14 +91,14 @@ "directions": 1, "delays": [ [ - 0.2, - 0.2, - 0.1, - 0.1, - 0.1, - 0.1, - 0.1, - 0.3 + 0.1, + 0.1, + 0.07, + 0.07, + 0.07, + 0.07, + 0.07, + 0.2 ] ] }, @@ -116,14 +116,14 @@ "directions": 1, "delays": [ [ - 0.2, - 0.2, - 0.1, - 0.1, - 0.1, - 0.1, - 0.1, - 0.3 + 0.1, + 0.1, + 0.07, + 0.07, + 0.07, + 0.07, + 0.07, + 0.2 ] ] }, @@ -132,12 +132,12 @@ "directions": 1, "delays": [ [ - 0.2, - 0.2, 0.1, 0.1, - 0.1, - 0.5 + 0.07, + 0.07, + 0.07, + 0.25 ] ] }, From 32ba48fdab9193d2b08cbbcb5e0a721059b03a8b Mon Sep 17 00:00:00 2001 From: Swept Date: Sun, 24 May 2020 14:40:12 -0700 Subject: [PATCH 2/3] Added the rest --- .../Doors/airlock_command.rsi/meta.json | 88 +++++++++---------- .../Doors/airlock_command_glass.rsi/meta.json | 88 +++++++++---------- .../Doors/airlock_engineering.rsi/meta.json | 88 +++++++++---------- .../airlock_engineering_glass.rsi/meta.json | 88 +++++++++---------- .../Doors/airlock_glass.rsi/meta.json | 88 +++++++++---------- .../Doors/airlock_medical.rsi/meta.json | 88 +++++++++---------- .../Doors/airlock_medical_glass.rsi/meta.json | 88 +++++++++---------- .../Doors/airlock_science.rsi/meta.json | 88 +++++++++---------- .../Doors/airlock_science_glass.rsi/meta.json | 88 +++++++++---------- .../Doors/airlock_security.rsi/meta.json | 76 ++++++++-------- .../airlock_security_glass.rsi/meta.json | 88 +++++++++---------- 11 files changed, 478 insertions(+), 478 deletions(-) diff --git a/Resources/Textures/Buildings/Doors/airlock_command.rsi/meta.json b/Resources/Textures/Buildings/Doors/airlock_command.rsi/meta.json index 5d35cc5738..8834b517fd 100644 --- a/Resources/Textures/Buildings/Doors/airlock_command.rsi/meta.json +++ b/Resources/Textures/Buildings/Doors/airlock_command.rsi/meta.json @@ -25,14 +25,14 @@ "directions": 1, "delays": [ [ - 0.2, - 0.2, - 0.1, - 0.1, - 0.1, - 0.1, - 0.1, - 0.3 + 0.1, + 0.1, + 0.07, + 0.07, + 0.07, + 0.07, + 0.07, + 0.2 ] ] }, @@ -41,12 +41,12 @@ "directions": 1, "delays": [ [ - 0.5, - 0.1, - 0.1, - 0.1, - 0.1, - 0.3 + 0.25, + 0.07, + 0.07, + 0.07, + 0.07, + 0.15 ] ] }, @@ -75,14 +75,14 @@ "directions": 1, "delays": [ [ - 0.2, - 0.2, - 0.1, - 0.1, - 0.1, - 0.1, - 0.1, - 0.3 + 0.1, + 0.1, + 0.07, + 0.07, + 0.07, + 0.07, + 0.07, + 0.2 ] ] }, @@ -91,14 +91,14 @@ "directions": 1, "delays": [ [ - 0.2, - 0.2, - 0.1, - 0.1, - 0.1, - 0.1, - 0.1, - 0.3 + 0.1, + 0.1, + 0.07, + 0.07, + 0.07, + 0.07, + 0.07, + 0.2 ] ] }, @@ -116,14 +116,14 @@ "directions": 1, "delays": [ [ - 0.2, - 0.2, - 0.1, - 0.1, - 0.1, - 0.1, - 0.1, - 0.3 + 0.1, + 0.1, + 0.07, + 0.07, + 0.07, + 0.07, + 0.07, + 0.2 ] ] }, @@ -132,12 +132,12 @@ "directions": 1, "delays": [ [ - 0.2, - 0.2, - 0.1, - 0.1, - 0.1, - 0.5 + 0.1, + 0.1, + 0.07, + 0.07, + 0.07, + 0.25 ] ] }, diff --git a/Resources/Textures/Buildings/Doors/airlock_command_glass.rsi/meta.json b/Resources/Textures/Buildings/Doors/airlock_command_glass.rsi/meta.json index 5d35cc5738..8834b517fd 100644 --- a/Resources/Textures/Buildings/Doors/airlock_command_glass.rsi/meta.json +++ b/Resources/Textures/Buildings/Doors/airlock_command_glass.rsi/meta.json @@ -25,14 +25,14 @@ "directions": 1, "delays": [ [ - 0.2, - 0.2, - 0.1, - 0.1, - 0.1, - 0.1, - 0.1, - 0.3 + 0.1, + 0.1, + 0.07, + 0.07, + 0.07, + 0.07, + 0.07, + 0.2 ] ] }, @@ -41,12 +41,12 @@ "directions": 1, "delays": [ [ - 0.5, - 0.1, - 0.1, - 0.1, - 0.1, - 0.3 + 0.25, + 0.07, + 0.07, + 0.07, + 0.07, + 0.15 ] ] }, @@ -75,14 +75,14 @@ "directions": 1, "delays": [ [ - 0.2, - 0.2, - 0.1, - 0.1, - 0.1, - 0.1, - 0.1, - 0.3 + 0.1, + 0.1, + 0.07, + 0.07, + 0.07, + 0.07, + 0.07, + 0.2 ] ] }, @@ -91,14 +91,14 @@ "directions": 1, "delays": [ [ - 0.2, - 0.2, - 0.1, - 0.1, - 0.1, - 0.1, - 0.1, - 0.3 + 0.1, + 0.1, + 0.07, + 0.07, + 0.07, + 0.07, + 0.07, + 0.2 ] ] }, @@ -116,14 +116,14 @@ "directions": 1, "delays": [ [ - 0.2, - 0.2, - 0.1, - 0.1, - 0.1, - 0.1, - 0.1, - 0.3 + 0.1, + 0.1, + 0.07, + 0.07, + 0.07, + 0.07, + 0.07, + 0.2 ] ] }, @@ -132,12 +132,12 @@ "directions": 1, "delays": [ [ - 0.2, - 0.2, - 0.1, - 0.1, - 0.1, - 0.5 + 0.1, + 0.1, + 0.07, + 0.07, + 0.07, + 0.25 ] ] }, diff --git a/Resources/Textures/Buildings/Doors/airlock_engineering.rsi/meta.json b/Resources/Textures/Buildings/Doors/airlock_engineering.rsi/meta.json index 5d35cc5738..8834b517fd 100644 --- a/Resources/Textures/Buildings/Doors/airlock_engineering.rsi/meta.json +++ b/Resources/Textures/Buildings/Doors/airlock_engineering.rsi/meta.json @@ -25,14 +25,14 @@ "directions": 1, "delays": [ [ - 0.2, - 0.2, - 0.1, - 0.1, - 0.1, - 0.1, - 0.1, - 0.3 + 0.1, + 0.1, + 0.07, + 0.07, + 0.07, + 0.07, + 0.07, + 0.2 ] ] }, @@ -41,12 +41,12 @@ "directions": 1, "delays": [ [ - 0.5, - 0.1, - 0.1, - 0.1, - 0.1, - 0.3 + 0.25, + 0.07, + 0.07, + 0.07, + 0.07, + 0.15 ] ] }, @@ -75,14 +75,14 @@ "directions": 1, "delays": [ [ - 0.2, - 0.2, - 0.1, - 0.1, - 0.1, - 0.1, - 0.1, - 0.3 + 0.1, + 0.1, + 0.07, + 0.07, + 0.07, + 0.07, + 0.07, + 0.2 ] ] }, @@ -91,14 +91,14 @@ "directions": 1, "delays": [ [ - 0.2, - 0.2, - 0.1, - 0.1, - 0.1, - 0.1, - 0.1, - 0.3 + 0.1, + 0.1, + 0.07, + 0.07, + 0.07, + 0.07, + 0.07, + 0.2 ] ] }, @@ -116,14 +116,14 @@ "directions": 1, "delays": [ [ - 0.2, - 0.2, - 0.1, - 0.1, - 0.1, - 0.1, - 0.1, - 0.3 + 0.1, + 0.1, + 0.07, + 0.07, + 0.07, + 0.07, + 0.07, + 0.2 ] ] }, @@ -132,12 +132,12 @@ "directions": 1, "delays": [ [ - 0.2, - 0.2, - 0.1, - 0.1, - 0.1, - 0.5 + 0.1, + 0.1, + 0.07, + 0.07, + 0.07, + 0.25 ] ] }, diff --git a/Resources/Textures/Buildings/Doors/airlock_engineering_glass.rsi/meta.json b/Resources/Textures/Buildings/Doors/airlock_engineering_glass.rsi/meta.json index 5d35cc5738..8834b517fd 100644 --- a/Resources/Textures/Buildings/Doors/airlock_engineering_glass.rsi/meta.json +++ b/Resources/Textures/Buildings/Doors/airlock_engineering_glass.rsi/meta.json @@ -25,14 +25,14 @@ "directions": 1, "delays": [ [ - 0.2, - 0.2, - 0.1, - 0.1, - 0.1, - 0.1, - 0.1, - 0.3 + 0.1, + 0.1, + 0.07, + 0.07, + 0.07, + 0.07, + 0.07, + 0.2 ] ] }, @@ -41,12 +41,12 @@ "directions": 1, "delays": [ [ - 0.5, - 0.1, - 0.1, - 0.1, - 0.1, - 0.3 + 0.25, + 0.07, + 0.07, + 0.07, + 0.07, + 0.15 ] ] }, @@ -75,14 +75,14 @@ "directions": 1, "delays": [ [ - 0.2, - 0.2, - 0.1, - 0.1, - 0.1, - 0.1, - 0.1, - 0.3 + 0.1, + 0.1, + 0.07, + 0.07, + 0.07, + 0.07, + 0.07, + 0.2 ] ] }, @@ -91,14 +91,14 @@ "directions": 1, "delays": [ [ - 0.2, - 0.2, - 0.1, - 0.1, - 0.1, - 0.1, - 0.1, - 0.3 + 0.1, + 0.1, + 0.07, + 0.07, + 0.07, + 0.07, + 0.07, + 0.2 ] ] }, @@ -116,14 +116,14 @@ "directions": 1, "delays": [ [ - 0.2, - 0.2, - 0.1, - 0.1, - 0.1, - 0.1, - 0.1, - 0.3 + 0.1, + 0.1, + 0.07, + 0.07, + 0.07, + 0.07, + 0.07, + 0.2 ] ] }, @@ -132,12 +132,12 @@ "directions": 1, "delays": [ [ - 0.2, - 0.2, - 0.1, - 0.1, - 0.1, - 0.5 + 0.1, + 0.1, + 0.07, + 0.07, + 0.07, + 0.25 ] ] }, diff --git a/Resources/Textures/Buildings/Doors/airlock_glass.rsi/meta.json b/Resources/Textures/Buildings/Doors/airlock_glass.rsi/meta.json index 5d35cc5738..8834b517fd 100644 --- a/Resources/Textures/Buildings/Doors/airlock_glass.rsi/meta.json +++ b/Resources/Textures/Buildings/Doors/airlock_glass.rsi/meta.json @@ -25,14 +25,14 @@ "directions": 1, "delays": [ [ - 0.2, - 0.2, - 0.1, - 0.1, - 0.1, - 0.1, - 0.1, - 0.3 + 0.1, + 0.1, + 0.07, + 0.07, + 0.07, + 0.07, + 0.07, + 0.2 ] ] }, @@ -41,12 +41,12 @@ "directions": 1, "delays": [ [ - 0.5, - 0.1, - 0.1, - 0.1, - 0.1, - 0.3 + 0.25, + 0.07, + 0.07, + 0.07, + 0.07, + 0.15 ] ] }, @@ -75,14 +75,14 @@ "directions": 1, "delays": [ [ - 0.2, - 0.2, - 0.1, - 0.1, - 0.1, - 0.1, - 0.1, - 0.3 + 0.1, + 0.1, + 0.07, + 0.07, + 0.07, + 0.07, + 0.07, + 0.2 ] ] }, @@ -91,14 +91,14 @@ "directions": 1, "delays": [ [ - 0.2, - 0.2, - 0.1, - 0.1, - 0.1, - 0.1, - 0.1, - 0.3 + 0.1, + 0.1, + 0.07, + 0.07, + 0.07, + 0.07, + 0.07, + 0.2 ] ] }, @@ -116,14 +116,14 @@ "directions": 1, "delays": [ [ - 0.2, - 0.2, - 0.1, - 0.1, - 0.1, - 0.1, - 0.1, - 0.3 + 0.1, + 0.1, + 0.07, + 0.07, + 0.07, + 0.07, + 0.07, + 0.2 ] ] }, @@ -132,12 +132,12 @@ "directions": 1, "delays": [ [ - 0.2, - 0.2, - 0.1, - 0.1, - 0.1, - 0.5 + 0.1, + 0.1, + 0.07, + 0.07, + 0.07, + 0.25 ] ] }, diff --git a/Resources/Textures/Buildings/Doors/airlock_medical.rsi/meta.json b/Resources/Textures/Buildings/Doors/airlock_medical.rsi/meta.json index 5d35cc5738..8834b517fd 100644 --- a/Resources/Textures/Buildings/Doors/airlock_medical.rsi/meta.json +++ b/Resources/Textures/Buildings/Doors/airlock_medical.rsi/meta.json @@ -25,14 +25,14 @@ "directions": 1, "delays": [ [ - 0.2, - 0.2, - 0.1, - 0.1, - 0.1, - 0.1, - 0.1, - 0.3 + 0.1, + 0.1, + 0.07, + 0.07, + 0.07, + 0.07, + 0.07, + 0.2 ] ] }, @@ -41,12 +41,12 @@ "directions": 1, "delays": [ [ - 0.5, - 0.1, - 0.1, - 0.1, - 0.1, - 0.3 + 0.25, + 0.07, + 0.07, + 0.07, + 0.07, + 0.15 ] ] }, @@ -75,14 +75,14 @@ "directions": 1, "delays": [ [ - 0.2, - 0.2, - 0.1, - 0.1, - 0.1, - 0.1, - 0.1, - 0.3 + 0.1, + 0.1, + 0.07, + 0.07, + 0.07, + 0.07, + 0.07, + 0.2 ] ] }, @@ -91,14 +91,14 @@ "directions": 1, "delays": [ [ - 0.2, - 0.2, - 0.1, - 0.1, - 0.1, - 0.1, - 0.1, - 0.3 + 0.1, + 0.1, + 0.07, + 0.07, + 0.07, + 0.07, + 0.07, + 0.2 ] ] }, @@ -116,14 +116,14 @@ "directions": 1, "delays": [ [ - 0.2, - 0.2, - 0.1, - 0.1, - 0.1, - 0.1, - 0.1, - 0.3 + 0.1, + 0.1, + 0.07, + 0.07, + 0.07, + 0.07, + 0.07, + 0.2 ] ] }, @@ -132,12 +132,12 @@ "directions": 1, "delays": [ [ - 0.2, - 0.2, - 0.1, - 0.1, - 0.1, - 0.5 + 0.1, + 0.1, + 0.07, + 0.07, + 0.07, + 0.25 ] ] }, diff --git a/Resources/Textures/Buildings/Doors/airlock_medical_glass.rsi/meta.json b/Resources/Textures/Buildings/Doors/airlock_medical_glass.rsi/meta.json index 5d35cc5738..8834b517fd 100644 --- a/Resources/Textures/Buildings/Doors/airlock_medical_glass.rsi/meta.json +++ b/Resources/Textures/Buildings/Doors/airlock_medical_glass.rsi/meta.json @@ -25,14 +25,14 @@ "directions": 1, "delays": [ [ - 0.2, - 0.2, - 0.1, - 0.1, - 0.1, - 0.1, - 0.1, - 0.3 + 0.1, + 0.1, + 0.07, + 0.07, + 0.07, + 0.07, + 0.07, + 0.2 ] ] }, @@ -41,12 +41,12 @@ "directions": 1, "delays": [ [ - 0.5, - 0.1, - 0.1, - 0.1, - 0.1, - 0.3 + 0.25, + 0.07, + 0.07, + 0.07, + 0.07, + 0.15 ] ] }, @@ -75,14 +75,14 @@ "directions": 1, "delays": [ [ - 0.2, - 0.2, - 0.1, - 0.1, - 0.1, - 0.1, - 0.1, - 0.3 + 0.1, + 0.1, + 0.07, + 0.07, + 0.07, + 0.07, + 0.07, + 0.2 ] ] }, @@ -91,14 +91,14 @@ "directions": 1, "delays": [ [ - 0.2, - 0.2, - 0.1, - 0.1, - 0.1, - 0.1, - 0.1, - 0.3 + 0.1, + 0.1, + 0.07, + 0.07, + 0.07, + 0.07, + 0.07, + 0.2 ] ] }, @@ -116,14 +116,14 @@ "directions": 1, "delays": [ [ - 0.2, - 0.2, - 0.1, - 0.1, - 0.1, - 0.1, - 0.1, - 0.3 + 0.1, + 0.1, + 0.07, + 0.07, + 0.07, + 0.07, + 0.07, + 0.2 ] ] }, @@ -132,12 +132,12 @@ "directions": 1, "delays": [ [ - 0.2, - 0.2, - 0.1, - 0.1, - 0.1, - 0.5 + 0.1, + 0.1, + 0.07, + 0.07, + 0.07, + 0.25 ] ] }, diff --git a/Resources/Textures/Buildings/Doors/airlock_science.rsi/meta.json b/Resources/Textures/Buildings/Doors/airlock_science.rsi/meta.json index 5d35cc5738..8834b517fd 100644 --- a/Resources/Textures/Buildings/Doors/airlock_science.rsi/meta.json +++ b/Resources/Textures/Buildings/Doors/airlock_science.rsi/meta.json @@ -25,14 +25,14 @@ "directions": 1, "delays": [ [ - 0.2, - 0.2, - 0.1, - 0.1, - 0.1, - 0.1, - 0.1, - 0.3 + 0.1, + 0.1, + 0.07, + 0.07, + 0.07, + 0.07, + 0.07, + 0.2 ] ] }, @@ -41,12 +41,12 @@ "directions": 1, "delays": [ [ - 0.5, - 0.1, - 0.1, - 0.1, - 0.1, - 0.3 + 0.25, + 0.07, + 0.07, + 0.07, + 0.07, + 0.15 ] ] }, @@ -75,14 +75,14 @@ "directions": 1, "delays": [ [ - 0.2, - 0.2, - 0.1, - 0.1, - 0.1, - 0.1, - 0.1, - 0.3 + 0.1, + 0.1, + 0.07, + 0.07, + 0.07, + 0.07, + 0.07, + 0.2 ] ] }, @@ -91,14 +91,14 @@ "directions": 1, "delays": [ [ - 0.2, - 0.2, - 0.1, - 0.1, - 0.1, - 0.1, - 0.1, - 0.3 + 0.1, + 0.1, + 0.07, + 0.07, + 0.07, + 0.07, + 0.07, + 0.2 ] ] }, @@ -116,14 +116,14 @@ "directions": 1, "delays": [ [ - 0.2, - 0.2, - 0.1, - 0.1, - 0.1, - 0.1, - 0.1, - 0.3 + 0.1, + 0.1, + 0.07, + 0.07, + 0.07, + 0.07, + 0.07, + 0.2 ] ] }, @@ -132,12 +132,12 @@ "directions": 1, "delays": [ [ - 0.2, - 0.2, - 0.1, - 0.1, - 0.1, - 0.5 + 0.1, + 0.1, + 0.07, + 0.07, + 0.07, + 0.25 ] ] }, diff --git a/Resources/Textures/Buildings/Doors/airlock_science_glass.rsi/meta.json b/Resources/Textures/Buildings/Doors/airlock_science_glass.rsi/meta.json index 5d35cc5738..8834b517fd 100644 --- a/Resources/Textures/Buildings/Doors/airlock_science_glass.rsi/meta.json +++ b/Resources/Textures/Buildings/Doors/airlock_science_glass.rsi/meta.json @@ -25,14 +25,14 @@ "directions": 1, "delays": [ [ - 0.2, - 0.2, - 0.1, - 0.1, - 0.1, - 0.1, - 0.1, - 0.3 + 0.1, + 0.1, + 0.07, + 0.07, + 0.07, + 0.07, + 0.07, + 0.2 ] ] }, @@ -41,12 +41,12 @@ "directions": 1, "delays": [ [ - 0.5, - 0.1, - 0.1, - 0.1, - 0.1, - 0.3 + 0.25, + 0.07, + 0.07, + 0.07, + 0.07, + 0.15 ] ] }, @@ -75,14 +75,14 @@ "directions": 1, "delays": [ [ - 0.2, - 0.2, - 0.1, - 0.1, - 0.1, - 0.1, - 0.1, - 0.3 + 0.1, + 0.1, + 0.07, + 0.07, + 0.07, + 0.07, + 0.07, + 0.2 ] ] }, @@ -91,14 +91,14 @@ "directions": 1, "delays": [ [ - 0.2, - 0.2, - 0.1, - 0.1, - 0.1, - 0.1, - 0.1, - 0.3 + 0.1, + 0.1, + 0.07, + 0.07, + 0.07, + 0.07, + 0.07, + 0.2 ] ] }, @@ -116,14 +116,14 @@ "directions": 1, "delays": [ [ - 0.2, - 0.2, - 0.1, - 0.1, - 0.1, - 0.1, - 0.1, - 0.3 + 0.1, + 0.1, + 0.07, + 0.07, + 0.07, + 0.07, + 0.07, + 0.2 ] ] }, @@ -132,12 +132,12 @@ "directions": 1, "delays": [ [ - 0.2, - 0.2, - 0.1, - 0.1, - 0.1, - 0.5 + 0.1, + 0.1, + 0.07, + 0.07, + 0.07, + 0.25 ] ] }, diff --git a/Resources/Textures/Buildings/Doors/airlock_security.rsi/meta.json b/Resources/Textures/Buildings/Doors/airlock_security.rsi/meta.json index 5d35cc5738..a612d01048 100644 --- a/Resources/Textures/Buildings/Doors/airlock_security.rsi/meta.json +++ b/Resources/Textures/Buildings/Doors/airlock_security.rsi/meta.json @@ -25,14 +25,14 @@ "directions": 1, "delays": [ [ - 0.2, - 0.2, - 0.1, - 0.1, - 0.1, - 0.1, - 0.1, - 0.3 + 0.1, + 0.1, + 0.07, + 0.07, + 0.07, + 0.07, + 0.07, + 0.2 ] ] }, @@ -41,12 +41,12 @@ "directions": 1, "delays": [ [ - 0.5, - 0.1, - 0.1, - 0.1, - 0.1, - 0.3 + 0.25, + 0.07, + 0.07, + 0.07, + 0.07, + 0.15 ] ] }, @@ -75,14 +75,14 @@ "directions": 1, "delays": [ [ - 0.2, - 0.2, - 0.1, - 0.1, - 0.1, - 0.1, - 0.1, - 0.3 + 0.1, + 0.1, + 0.07, + 0.07, + 0.07, + 0.07, + 0.07, + 0.2 ] ] }, @@ -91,14 +91,14 @@ "directions": 1, "delays": [ [ - 0.2, - 0.2, - 0.1, - 0.1, - 0.1, - 0.1, - 0.1, - 0.3 + 0.1, + 0.1, + 0.07, + 0.07, + 0.07, + 0.07, + 0.07, + 0.2 ] ] }, @@ -116,14 +116,14 @@ "directions": 1, "delays": [ [ - 0.2, - 0.2, - 0.1, - 0.1, - 0.1, - 0.1, - 0.1, - 0.3 + 0.1, + 0.1, + 0.07, + 0.07, + 0.07, + 0.07, + 0.07, + 0.2 ] ] }, diff --git a/Resources/Textures/Buildings/Doors/airlock_security_glass.rsi/meta.json b/Resources/Textures/Buildings/Doors/airlock_security_glass.rsi/meta.json index 5d35cc5738..8834b517fd 100644 --- a/Resources/Textures/Buildings/Doors/airlock_security_glass.rsi/meta.json +++ b/Resources/Textures/Buildings/Doors/airlock_security_glass.rsi/meta.json @@ -25,14 +25,14 @@ "directions": 1, "delays": [ [ - 0.2, - 0.2, - 0.1, - 0.1, - 0.1, - 0.1, - 0.1, - 0.3 + 0.1, + 0.1, + 0.07, + 0.07, + 0.07, + 0.07, + 0.07, + 0.2 ] ] }, @@ -41,12 +41,12 @@ "directions": 1, "delays": [ [ - 0.5, - 0.1, - 0.1, - 0.1, - 0.1, - 0.3 + 0.25, + 0.07, + 0.07, + 0.07, + 0.07, + 0.15 ] ] }, @@ -75,14 +75,14 @@ "directions": 1, "delays": [ [ - 0.2, - 0.2, - 0.1, - 0.1, - 0.1, - 0.1, - 0.1, - 0.3 + 0.1, + 0.1, + 0.07, + 0.07, + 0.07, + 0.07, + 0.07, + 0.2 ] ] }, @@ -91,14 +91,14 @@ "directions": 1, "delays": [ [ - 0.2, - 0.2, - 0.1, - 0.1, - 0.1, - 0.1, - 0.1, - 0.3 + 0.1, + 0.1, + 0.07, + 0.07, + 0.07, + 0.07, + 0.07, + 0.2 ] ] }, @@ -116,14 +116,14 @@ "directions": 1, "delays": [ [ - 0.2, - 0.2, - 0.1, - 0.1, - 0.1, - 0.1, - 0.1, - 0.3 + 0.1, + 0.1, + 0.07, + 0.07, + 0.07, + 0.07, + 0.07, + 0.2 ] ] }, @@ -132,12 +132,12 @@ "directions": 1, "delays": [ [ - 0.2, - 0.2, - 0.1, - 0.1, - 0.1, - 0.5 + 0.1, + 0.1, + 0.07, + 0.07, + 0.07, + 0.25 ] ] }, From 08039c48e1f0c4372db1c4d84b0d0a9f8ef5ebe5 Mon Sep 17 00:00:00 2001 From: Swept Date: Sun, 24 May 2020 21:07:41 -0700 Subject: [PATCH 3/3] Updated --- .../GameObjects/Components/Doors/AirlockVisualizer2D.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/Content.Client/GameObjects/Components/Doors/AirlockVisualizer2D.cs b/Content.Client/GameObjects/Components/Doors/AirlockVisualizer2D.cs index 04597fc3f9..342b13a467 100644 --- a/Content.Client/GameObjects/Components/Doors/AirlockVisualizer2D.cs +++ b/Content.Client/GameObjects/Components/Doors/AirlockVisualizer2D.cs @@ -1,4 +1,4 @@ -using System; +using System; using Content.Client.GameObjects.Components.Wires; using Content.Shared.GameObjects.Components.Doors; using Robust.Client.Animations; @@ -27,7 +27,7 @@ namespace Content.Client.GameObjects.Components.Doors var closeSound = node.GetNode("close_sound").AsString(); var denySound = node.GetNode("deny_sound").AsString(); - CloseAnimation = new Animation {Length = TimeSpan.FromSeconds(1.2f)}; + CloseAnimation = new Animation {Length = TimeSpan.FromSeconds(0.8f)}; { var flick = new AnimationTrackSpriteFlick(); CloseAnimation.AnimationTracks.Add(flick); @@ -49,7 +49,7 @@ namespace Content.Client.GameObjects.Components.Doors sound.KeyFrames.Add(new AnimationTrackPlaySound.KeyFrame(closeSound, 0)); } - OpenAnimation = new Animation {Length = TimeSpan.FromSeconds(1.2f)}; + OpenAnimation = new Animation {Length = TimeSpan.FromSeconds(0.8f)}; { var flick = new AnimationTrackSpriteFlick(); OpenAnimation.AnimationTracks.Add(flick);