Content changes for engine state-handling & PVS PR (#9273)

This commit is contained in:
Leon Friedrich
2022-08-21 05:38:20 +12:00
committed by GitHub
parent 5d74ac3954
commit 25093f5146
7 changed files with 32 additions and 26 deletions

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@@ -169,4 +169,8 @@ ui-options-function-shuttle-brake = Brake
## Network menu
ui-options-net-interp-ratio = Network Smoothing
ui-options-net-interp-ratio = State buffer size
ui-options-net-interp-ratio-tooltip = Increasing this will generally make the game
more resistant to packet-loss, however in doing
so it effectively adds slightly more latency and
requires the client to predict more future ticks.