Remove usages of AnchoredChangedMessage.
It was a component message which is now deprecated.
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@@ -94,17 +94,6 @@ namespace Content.Server.GameObjects.Components.Atmos
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UpdateAppearance();
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}
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public override void HandleMessage(ComponentMessage message, IComponent? component)
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{
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base.HandleMessage(message, component);
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switch (message)
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{
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case AnchoredChangedMessage:
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AnchorUpdate();
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break;
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}
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}
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#region Connector port methods
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public override void OnRemove()
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@@ -139,7 +128,7 @@ namespace Content.Server.GameObjects.Components.Atmos
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ConnectedPort = null;
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}
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private void AnchorUpdate()
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public void AnchorUpdate()
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{
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if (Anchored)
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{
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