Revert "Load Maps on Round Start, not Round Restart. Shut down server if Round fails to Start 5 times. (#6977)" (#6980)
This reverts commit 4098f7fd9b.
This commit is contained in:
@@ -14,7 +14,6 @@ using Content.Shared.GameTicking;
|
||||
using Content.Shared.Preferences;
|
||||
using Content.Shared.Station;
|
||||
using Prometheus;
|
||||
using Robust.Server;
|
||||
using Robust.Server.Player;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.IoC;
|
||||
@@ -40,10 +39,7 @@ namespace Content.Server.GameTicking
|
||||
"ss14_round_length",
|
||||
"Round length in seconds.");
|
||||
|
||||
#if EXCEPTION_TOLERANCE
|
||||
[ViewVariables]
|
||||
private int _roundStartFailCount = 0;
|
||||
#endif
|
||||
[Dependency] private readonly IServerDbManager _db = default!;
|
||||
|
||||
[ViewVariables]
|
||||
private TimeSpan _roundStartTimeSpan;
|
||||
@@ -194,8 +190,6 @@ namespace Content.Server.GameTicking
|
||||
|
||||
SendServerMessage(Loc.GetString("game-ticker-start-round"));
|
||||
|
||||
LoadMaps();
|
||||
|
||||
StartGamePresetRules();
|
||||
|
||||
RoundLengthMetric.Set(0);
|
||||
@@ -264,24 +258,11 @@ namespace Content.Server.GameTicking
|
||||
}
|
||||
catch(Exception e)
|
||||
{
|
||||
_roundStartFailCount++;
|
||||
|
||||
if (RoundStartFailShutdownCount > 0 && _roundStartFailCount >= RoundStartFailShutdownCount)
|
||||
{
|
||||
Logger.FatalS("ticker", $"Failed to start a round {_roundStartFailCount} time(s) in a row... Shutting down!");
|
||||
_runtimeLog.LogException(e, nameof(GameTicker));
|
||||
_baseServer.Shutdown("Restarting server");
|
||||
return;
|
||||
}
|
||||
|
||||
Logger.WarningS("ticker", $"Exception caught while trying to start the round! Restarting round...");
|
||||
Logger.WarningS("ticker", $"Exception caught while trying to start the round! Restarting...");
|
||||
_runtimeLog.LogException(e, nameof(GameTicker));
|
||||
RestartRound();
|
||||
return;
|
||||
}
|
||||
|
||||
// Round started successfully! Reset counter...
|
||||
_roundStartFailCount = 0;
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -392,6 +373,7 @@ namespace Content.Server.GameTicking
|
||||
RunLevel = GameRunLevel.PreRoundLobby;
|
||||
LobbySong = _robustRandom.Pick(_lobbyMusicCollection.PickFiles).ToString();
|
||||
ResettingCleanup();
|
||||
LoadMaps();
|
||||
|
||||
if (!LobbyEnabled)
|
||||
{
|
||||
@@ -429,18 +411,18 @@ namespace Content.Server.GameTicking
|
||||
unCastData.ContentData()?.WipeMind();
|
||||
}
|
||||
|
||||
_startingRound = false;
|
||||
|
||||
_mapManager.Restart();
|
||||
|
||||
// Delete all remaining entities.
|
||||
foreach (var entity in EntityManager.GetEntities().ToArray())
|
||||
// Delete all entities.
|
||||
foreach (var entity in EntityManager.GetEntities().ToList())
|
||||
{
|
||||
// TODO: Maybe something less naive here?
|
||||
// FIXME: Actually, definitely.
|
||||
EntityManager.DeleteEntity(entity);
|
||||
}
|
||||
|
||||
_startingRound = false;
|
||||
|
||||
_mapManager.Restart();
|
||||
|
||||
_roleBanManager.Restart();
|
||||
|
||||
// Clear up any game rules.
|
||||
|
||||
Reference in New Issue
Block a user