xenoarch inhands + a few effects (#12655)
This commit is contained in:
@@ -299,6 +299,13 @@
|
||||
- Mold
|
||||
- Amatoxin
|
||||
|
||||
- type: artifactEffect
|
||||
id: EffectIgnite
|
||||
targetDepth: 3
|
||||
effectHint: artifact-effect-hint-release
|
||||
components:
|
||||
- type: IgniteArtifact
|
||||
|
||||
- type: artifactEffect
|
||||
id: EffectSingulo
|
||||
targetDepth: 100
|
||||
|
||||
@@ -1,5 +1,36 @@
|
||||
# Utility effects permanently modify the entity in some way when triggered, and they generally make it 'useful' for some purpose,
|
||||
# like turning the artifact into a tool, or gun, or whatever.
|
||||
- type: artifactEffect
|
||||
id: EffectRandomInstrument
|
||||
targetDepth: 2
|
||||
effectHint: artifact-effect-hint-mental
|
||||
permanentComponents:
|
||||
- type: Instrument
|
||||
- type: ActivatableUI
|
||||
inHandsOnly: true
|
||||
singleUser: true
|
||||
verbText: verb-instrument-openui
|
||||
key: enum.InstrumentUiKey.Key
|
||||
- type: UserInterface
|
||||
interfaces:
|
||||
- key: enum.InstrumentUiKey.Key
|
||||
type: InstrumentBoundUserInterface
|
||||
- type: RandomInstrumentArtifact
|
||||
|
||||
- type: artifactEffect
|
||||
id: EffectSlippy
|
||||
targetDepth: 2
|
||||
effectHint: artifact-effect-hint-soap
|
||||
whitelist:
|
||||
components:
|
||||
- Item
|
||||
permanentComponents:
|
||||
- type: Slippery
|
||||
paralyzeTime: 7
|
||||
launchForwardsMultiplier: 9.0
|
||||
- type: StepTrigger
|
||||
- type: CollisionWake
|
||||
enabled: false
|
||||
|
||||
- type: artifactEffect
|
||||
id: EffectStorage
|
||||
|
||||
Reference in New Issue
Block a user