Clothing/item ECS & cleanup (#9706)

This commit is contained in:
Kara
2022-07-27 03:53:47 -07:00
committed by GitHub
parent 0f0420eca9
commit 258ec0cac1
164 changed files with 938 additions and 918 deletions

View File

@@ -11,7 +11,7 @@ namespace Content.Server.Temperature.Components
// TODO: When making into system: Any animal that touches bulb that has no
// InventoryComponent but still would have default heat resistance in the future (maybe)
if (EntitySystem.Get<InventorySystem>().TryGetSlotEntity(Owner, "gloves", out var slotEntity) &&
IoCManager.Resolve<IEntityManager>().TryGetComponent<ClothingComponent>(slotEntity, out var gloves))
IoCManager.Resolve<IEntityManager>().TryGetComponent<GloveHeatResistanceComponent>(slotEntity, out var gloves))
{
return gloves.HeatResistance;
}