Clothing/item ECS & cleanup (#9706)

This commit is contained in:
Kara
2022-07-27 03:53:47 -07:00
committed by GitHub
parent 0f0420eca9
commit 258ec0cac1
164 changed files with 938 additions and 918 deletions

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@@ -470,7 +470,7 @@ namespace Content.Shared.Interaction
bool ignoreAnchored = false;
if (HasComp<SharedItemComponent>(target) && TryComp(target, out PhysicsComponent? physics) && physics.CanCollide)
if (HasComp<ItemComponent>(target) && TryComp(target, out PhysicsComponent? physics) && physics.CanCollide)
{
// If the target is an item, we ignore any colliding entities. Currently done so that if items get stuck
// inside of walls, users can still pick them up.