From 259762717ba368f776fd0ff922929902cdea64c2 Mon Sep 17 00:00:00 2001 From: Julian Giebel Date: Tue, 18 Aug 2020 19:33:24 +0200 Subject: [PATCH] Change cell that spawns with flashlights (#1781) Co-authored-by: Julian Giebel --- .../Components/Interactable/HandheldLightComponent.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Content.Server/GameObjects/Components/Interactable/HandheldLightComponent.cs b/Content.Server/GameObjects/Components/Interactable/HandheldLightComponent.cs index 908b01442e..e1a0bd2415 100644 --- a/Content.Server/GameObjects/Components/Interactable/HandheldLightComponent.cs +++ b/Content.Server/GameObjects/Components/Interactable/HandheldLightComponent.cs @@ -277,7 +277,7 @@ namespace Content.Server.GameObjects.Components.Interactable return; } - var cell = Owner.EntityManager.SpawnEntity("PowerCellSmallHyper", Owner.Transform.GridPosition); + var cell = Owner.EntityManager.SpawnEntity("PowerCellSmallStandard", Owner.Transform.GridPosition); _cellContainer.Insert(cell); } }