Added enum types (#2701)

This commit is contained in:
ColdAutumnRain
2020-12-04 11:57:33 +01:00
committed by GitHub
parent 216a47dddc
commit 266d2909d7
50 changed files with 52 additions and 51 deletions

View File

@@ -22,7 +22,7 @@ namespace Content.Client.GameObjects.Components.Weapons.Ranged.Barrels.Visualize
}
}
public enum AmmoVisualLayers
public enum AmmoVisualLayers : byte
{
Base,
}

View File

@@ -6,7 +6,7 @@ using Robust.Shared.Maths;
namespace Content.Client.GameObjects.Components.Weapons.Ranged
{
// Yeah I put it all in the same enum, don't judge me
public enum RangedBarrelVisualLayers
public enum RangedBarrelVisualLayers : byte
{
Base,
BaseUnshaded,