Added enum types (#2701)
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@@ -497,7 +497,8 @@ namespace Content.Client.GameObjects.EntitySystems.AI
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}
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[Flags]
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public enum PathfindingDebugMode {
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public enum PathfindingDebugMode : byte
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{
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None = 0,
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Route = 1 << 0,
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Graph = 1 << 1,
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@@ -98,7 +98,7 @@ namespace Content.Client.GameObjects.EntitySystems
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}
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}
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internal enum AtmosDebugOverlayMode
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internal enum AtmosDebugOverlayMode : byte
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{
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TotalMoles,
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GasMoles,
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@@ -73,7 +73,7 @@ namespace Content.Client.GameObjects.EntitySystems
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private readonly List<SpriteComponent> _highlightedSprites = new();
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private enum DragState
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private enum DragState : byte
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{
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NotDragging,
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// not dragging yet, waiting to see
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