decouple material insertion visualization from lathes (#13242)
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@@ -33,7 +33,6 @@ namespace Content.Server.Lathe
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<LatheComponent, MaterialEntityInsertedEvent>(OnMaterialEntityInserted);
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SubscribeLocalEvent<LatheComponent, GetMaterialWhitelistEvent>(OnGetWhitelist);
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SubscribeLocalEvent<LatheComponent, MapInitEvent>(OnMapInit);
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SubscribeLocalEvent<LatheComponent, PowerChangedEvent>(OnPowerChanged);
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@@ -45,24 +44,13 @@ namespace Content.Server.Lathe
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SubscribeLocalEvent<LatheComponent, LatheSyncRequestMessage>(OnLatheSyncRequestMessage);
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SubscribeLocalEvent<LatheComponent, BeforeActivatableUIOpenEvent>((u,c,_) => UpdateUserInterfaceState(u,c));
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SubscribeLocalEvent<LatheComponent, MaterialAmountChangedEvent>((u,c,_) => UpdateUserInterfaceState(u,c));
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SubscribeLocalEvent<LatheComponent, MaterialAmountChangedEvent>(OnMaterialAmountChanged);
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SubscribeLocalEvent<TechnologyDatabaseComponent, LatheGetRecipesEvent>(OnGetRecipes);
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}
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public override void Update(float frameTime)
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{
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foreach (var comp in EntityQuery<LatheInsertingComponent>())
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{
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comp.TimeRemaining -= frameTime;
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if (comp.TimeRemaining > 0)
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continue;
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UpdateInsertingAppearance(comp.Owner, false);
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RemCompDeferred(comp.Owner, comp);
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}
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foreach (var (comp, lathe) in EntityQuery<LatheProducingComponent, LatheComponent>())
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{
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if (lathe.CurrentRecipe == null)
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@@ -73,7 +61,7 @@ namespace Content.Server.Lathe
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}
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}
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private void OnGetWhitelist(EntityUid uid, LatheComponent component, GetMaterialWhitelistEvent args)
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private void OnGetWhitelist(EntityUid uid, LatheComponent component, ref GetMaterialWhitelistEvent args)
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{
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if (args.Storage != uid)
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return;
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@@ -203,6 +191,11 @@ namespace Content.Server.Lathe
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args.Recipes = args.Recipes.Union(component.RecipeIds.Where(r => latheComponent.DynamicRecipes.Contains(r))).ToList();
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}
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private void OnMaterialAmountChanged(EntityUid uid, LatheComponent component, ref MaterialAmountChangedEvent args)
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{
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UpdateUserInterfaceState(uid, component);
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}
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/// <summary>
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/// Initialize the UI and appearance.
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/// Appearance requires initialization or the layers break
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@@ -215,15 +208,6 @@ namespace Content.Server.Lathe
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_materialStorage.UpdateMaterialWhitelist(uid);
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}
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private void OnMaterialEntityInserted(EntityUid uid, LatheComponent component, MaterialEntityInsertedEvent args)
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{
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var lastMat = args.MaterialComp.Materials.Keys.Last();
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// We need the prototype to get the color
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_proto.TryIndex(lastMat, out MaterialPrototype? matProto);
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EnsureComp<LatheInsertingComponent>(uid).TimeRemaining = component.InsertionTime;
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UpdateInsertingAppearance(uid, true, matProto?.Color);
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}
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/// <summary>
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/// Sets the machine sprite to either play the running animation
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/// or stop.
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@@ -233,17 +217,6 @@ namespace Content.Server.Lathe
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_appearance.SetData(uid, LatheVisuals.IsRunning, isRunning);
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}
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/// <summary>
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/// Sets the machine sprite to play the inserting animation
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/// and sets the color of the inserted mat if applicable
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/// </summary>
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private void UpdateInsertingAppearance(EntityUid uid, bool isInserting, Color? color = null)
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{
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_appearance.SetData(uid, LatheVisuals.IsInserting, isInserting);
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if (color != null)
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_appearance.SetData(uid, LatheVisuals.InsertingColor, color);
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}
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private void OnPowerChanged(EntityUid uid, LatheComponent component, ref PowerChangedEvent args)
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{
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if (!args.Powered)
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@@ -297,8 +270,10 @@ namespace Content.Server.Lathe
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count++;
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}
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if (count > 0 && args.Session.AttachedEntity != null)
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{
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_adminLogger.Add(LogType.Action, LogImpact.Low,
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$"{ToPrettyString(args.Session.AttachedEntity.Value):player} queued {count} {recipe.Name} at {ToPrettyString(uid):lathe}");
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}
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}
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TryStartProducing(uid, component);
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UpdateUserInterfaceState(uid, component);
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