Polymorphs and Transformation (#8185)
This commit is contained in:
74
Content.Shared/Polymorph/PolymorphPrototype.cs
Normal file
74
Content.Shared/Polymorph/PolymorphPrototype.cs
Normal file
@@ -0,0 +1,74 @@
|
||||
using Robust.Shared.Prototypes;
|
||||
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
|
||||
|
||||
namespace Content.Shared.Polymorph
|
||||
{
|
||||
/// <summary>
|
||||
/// Polymorphs generally describe any type of transformation that can be applied to an entity.
|
||||
/// </summary>
|
||||
[Prototype("polymorph")]
|
||||
[DataDefinition]
|
||||
public sealed class PolymorphPrototype : IPrototype, IInheritingPrototype
|
||||
{
|
||||
[ViewVariables]
|
||||
[IdDataFieldAttribute]
|
||||
public string ID { get; } = default!;
|
||||
|
||||
[DataField("name")]
|
||||
public string Name { get; } = string.Empty;
|
||||
|
||||
[ParentDataField(typeof(AbstractPrototypeIdSerializer<PolymorphPrototype>))]
|
||||
public string? Parent { get; private set; }
|
||||
|
||||
[NeverPushInheritance]
|
||||
[AbstractDataFieldAttribute]
|
||||
public bool Abstract { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// What entity the polymorph will turn the target into
|
||||
/// must be in here because it makes no sense if it isn't
|
||||
/// </summary>
|
||||
[DataField("entity", required: true, serverOnly: true, customTypeSerializer: typeof(PrototypeIdSerializer<EntityPrototype>))]
|
||||
public string Entity = string.Empty;
|
||||
|
||||
/// <summary>
|
||||
/// The delay between the polymorph's uses in seconds
|
||||
/// Slightly weird as of right now.
|
||||
/// </summary>
|
||||
[DataField("delay", serverOnly: true)]
|
||||
public int Delay = 60;
|
||||
|
||||
/// <summary>
|
||||
/// The duration of the transformation in seconds
|
||||
/// can be null if there is not one
|
||||
/// </summary>
|
||||
[DataField("duration", serverOnly: true)]
|
||||
public int? Duration = null;
|
||||
|
||||
/// <summary>
|
||||
/// whether or not the target can transform as will
|
||||
/// set to true for things like polymorph spells and curses
|
||||
/// </summary>
|
||||
[DataField("forced", serverOnly: true)]
|
||||
public bool Forced = false;
|
||||
|
||||
/// <summary>
|
||||
/// Whether or not the target will drop their inventory
|
||||
/// when they are polymorphed (includes items in hands)
|
||||
/// </summary>
|
||||
[DataField("dropInventory", serverOnly: true)]
|
||||
public bool DropInventory = false;
|
||||
|
||||
/// <summary>
|
||||
/// Whether or not the polymorph reverts when the entity goes into crit.
|
||||
/// </summary>
|
||||
[DataField("revertOnCrit", serverOnly: true)]
|
||||
public bool RevertOnCrit = true;
|
||||
|
||||
/// <summary>
|
||||
/// Whether or not the polymorph reverts when the entity dies.
|
||||
/// </summary>
|
||||
[DataField("revertOnDeath", serverOnly: true)]
|
||||
public bool RevertOnDeath = true;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user