Remove useless resolves from a buncha tests.

This commit is contained in:
Vera Aguilera Puerto
2021-12-08 12:43:38 +01:00
parent 32416334c4
commit 2699540526
30 changed files with 189 additions and 184 deletions

View File

@@ -153,12 +153,12 @@ namespace Content.Client.Verbs
// Remove any entities that do not have LOS
if ((visibility & MenuVisibility.NoFov) == 0)
{
var playerPos = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(player.Value).MapPosition;
var playerPos = EntityManager.GetComponent<TransformComponent>(player.Value).MapPosition;
foreach (var entity in entities.ToList())
{
if (!ExamineSystemShared.InRangeUnOccluded(
playerPos,
IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(entity).MapPosition,
EntityManager.GetComponent<TransformComponent>(entity).MapPosition,
ExamineSystemShared.ExamineRange,
null))
{