From 26b413d24b168f530fda814740f329324753fa56 Mon Sep 17 00:00:00 2001 From: Flipp Syder <76629141+vulppine@users.noreply.github.com> Date: Mon, 3 Oct 2022 18:14:07 -0700 Subject: [PATCH] Voice mask fixes (#11638) --- Content.Server/Clothing/MaskSystem.cs | 2 +- Content.Server/Headset/HeadsetComponent.cs | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/Content.Server/Clothing/MaskSystem.cs b/Content.Server/Clothing/MaskSystem.cs index e1152bc690..beb2c639ff 100644 --- a/Content.Server/Clothing/MaskSystem.cs +++ b/Content.Server/Clothing/MaskSystem.cs @@ -103,7 +103,7 @@ namespace Content.Server.Clothing identity.Enabled = !mask.IsToggled; // toggle voice masking - if (TryComp(uid, out var voiceMask)) + if (TryComp(wearer, out var voiceMask)) voiceMask.Enabled = !mask.IsToggled; // toggle breath tool connection (skip during equip since that is handled in LungSystem) diff --git a/Content.Server/Headset/HeadsetComponent.cs b/Content.Server/Headset/HeadsetComponent.cs index a834b82eba..21138b3c95 100644 --- a/Content.Server/Headset/HeadsetComponent.cs +++ b/Content.Server/Headset/HeadsetComponent.cs @@ -64,7 +64,7 @@ namespace Content.Server.Headset if (_entMan.TryGetComponent(source, out VoiceMaskComponent? mask) && mask.Enabled) { - name = Identity.Name(source, _entMan); + name = mask.VoiceName; } message = _chatSystem.TransformSpeech(source, message);