ECS atmos plaque (#6349)
This commit is contained in:
@@ -1,113 +1,24 @@
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using Content.Shared.Atmos.Visuals;
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using Content.Server.Atmos.EntitySystems;
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using Robust.Shared.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Random;
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using Robust.Shared.Serialization.Manager.Attributes;
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using Robust.Shared.Serialization.Manager.Attributes;
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using Robust.Shared.ViewVariables;
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using Robust.Shared.ViewVariables;
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namespace Content.Server.Atmos.Components
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namespace Content.Server.Atmos.Components
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{
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{
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[RegisterComponent]
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[RegisterComponent, ComponentProtoName("AtmosPlaque")]
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public sealed class AtmosPlaqueComponent : Component, IMapInit
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public sealed class AtmosPlaqueComponent : Component
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{
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{
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[Dependency] private readonly IEntityManager _entMan = default!;
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[DataField("plaqueType")] public PlaqueType Type = PlaqueType.Unset;
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public override string Name => "AtmosPlaque";
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[DataField("plaqueType")]
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private PlaqueType _type = PlaqueType.Unset;
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[ViewVariables(VVAccess.ReadWrite)]
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[ViewVariables(VVAccess.ReadWrite)]
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public PlaqueType Type
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public PlaqueType TypeVV
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{
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{
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get => _type;
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get => Type;
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set
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set
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{
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{
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_type = value;
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Type = value;
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UpdateSign();
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EntitySystem.Get<AtmosPlaqueSystem>().UpdateSign(this);
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}
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}
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}
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}
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public void MapInit()
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{
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var random = IoCManager.Resolve<IRobustRandom>();
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var rand = random.Next(100);
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// Let's not pat ourselves on the back too hard.
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// 1% chance of zumos
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if (rand == 0) Type = PlaqueType.Zumos;
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// 9% FEA
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else if (rand <= 10) Type = PlaqueType.Fea;
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// 45% ZAS
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else if (rand <= 55) Type = PlaqueType.Zas;
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// 45% LINDA
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else Type = PlaqueType.Linda;
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}
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protected override void Startup()
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{
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base.Startup();
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UpdateSign();
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}
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private void UpdateSign()
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{
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if (!Running)
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{
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return;
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}
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var metaData = _entMan.GetComponent<MetaDataComponent>(Owner);
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var val = _type switch
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{
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PlaqueType.Zumos =>
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"This plaque commemorates the rise of the Atmos ZUM division. May they carry the torch that the Atmos ZAS, LINDA and FEA divisions left behind.",
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PlaqueType.Fea =>
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"This plaque commemorates the fall of the Atmos FEA division. For all the charred, dizzy, and brittle men who have died in its hands.",
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PlaqueType.Linda =>
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"This plaque commemorates the fall of the Atmos LINDA division. For all the charred, dizzy, and brittle men who have died in its hands.",
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PlaqueType.Zas =>
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"This plaque commemorates the fall of the Atmos ZAS division. For all the charred, dizzy, and brittle men who have died in its hands.",
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PlaqueType.Unset => "Uhm",
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_ => "Uhm",
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};
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metaData.EntityDescription = val;
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var val1 = _type switch
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{
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PlaqueType.Zumos =>
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"ZUM Atmospherics Division plaque",
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PlaqueType.Fea =>
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"FEA Atmospherics Division plaque",
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PlaqueType.Linda =>
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"LINDA Atmospherics Division plaque",
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PlaqueType.Zas =>
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"ZAS Atmospherics Division plaque",
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PlaqueType.Unset => "Uhm",
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_ => "Uhm",
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};
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metaData.EntityName = val1;
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if (_entMan.TryGetComponent(Owner, out AppearanceComponent? appearance))
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{
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var state = _type == PlaqueType.Zumos ? "zumosplaque" : "atmosplaque";
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appearance.SetData(AtmosPlaqueVisuals.State, state);
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}
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}
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public enum PlaqueType
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{
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Unset = 0,
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Zumos,
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Fea,
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Linda,
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Zas
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}
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}
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}
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}
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}
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// If you get the ZUM plaque it means your round will be blessed with good engineering luck.
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89
Content.Server/Atmos/EntitySystems/AtmosPlaqueSystem.cs
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89
Content.Server/Atmos/EntitySystems/AtmosPlaqueSystem.cs
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@@ -0,0 +1,89 @@
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using Content.Server.Atmos.Components;
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using Content.Shared.Atmos.Visuals;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Localization;
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using Robust.Shared.Random;
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namespace Content.Server.Atmos.EntitySystems;
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public sealed class AtmosPlaqueSystem : EntitySystem
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{
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[Dependency] private readonly IRobustRandom _random = default!;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<AtmosPlaqueComponent, MapInitEvent>(OnPlaqueMapInit);
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}
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private void OnPlaqueMapInit(EntityUid uid, AtmosPlaqueComponent component, MapInitEvent args)
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{
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var rand = _random.Next(100);
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// Let's not pat ourselves on the back too hard.
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// 1% chance of zumos
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if (rand == 0) component.Type = PlaqueType.Zumos;
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// 9% FEA
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else if (rand <= 10) component.Type = PlaqueType.Fea;
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// 45% ZAS
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else if (rand <= 55) component.Type = PlaqueType.Zas;
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// 45% LINDA
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else component.Type = PlaqueType.Linda;
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UpdateSign(component);
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}
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public void UpdateSign(AtmosPlaqueComponent component)
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{
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var metaData = MetaData(component.Owner);
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var val = component.Type switch
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{
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PlaqueType.Zumos =>
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Loc.GetString("atmos-plaque-component-desc-zum"),
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PlaqueType.Fea =>
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Loc.GetString("atmos-plaque-component-desc-fea"),
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PlaqueType.Linda =>
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Loc.GetString("atmos-plaque-component-desc-linda"),
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PlaqueType.Zas =>
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Loc.GetString("atmos-plaque-component-desc-zas"),
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PlaqueType.Unset => Loc.GetString("atmos-plaque-component-desc-unset"),
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_ => Loc.GetString("atmos-plaque-component-desc-unset"),
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};
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metaData.EntityDescription = val;
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var val1 = component.Type switch
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{
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PlaqueType.Zumos =>
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Loc.GetString("atmos-plaque-component-name-zum"),
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PlaqueType.Fea =>
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Loc.GetString("atmos-plaque-component-name-fea"),
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PlaqueType.Linda =>
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Loc.GetString("atmos-plaque-component-name-linda"),
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PlaqueType.Zas =>
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Loc.GetString("atmos-plaque-component-name-zas"),
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PlaqueType.Unset => Loc.GetString("atmos-plaque-component-name-unset"),
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_ => Loc.GetString("atmos-plaque-component-name-unset"),
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};
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metaData.EntityName = val1;
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if (TryComp<AppearanceComponent>(component.Owner, out var appearance))
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{
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var state = component.Type == PlaqueType.Zumos ? "zumosplaque" : "atmosplaque";
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appearance.SetData(AtmosPlaqueVisuals.State, state);
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}
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}
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}
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// If you get the ZUM plaque it means your round will be blessed with good engineering luck.
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public enum PlaqueType : byte
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{
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Unset = 0,
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Zumos,
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Fea,
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Linda,
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Zas
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}
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11
Resources/Locale/en-US/atmos/plaque-component.ftl
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11
Resources/Locale/en-US/atmos/plaque-component.ftl
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atmos-plaque-component-desc-zum = This plaque commemorates the rise of the Atmos ZUM division. May they carry the torch that the Atmos ZAS, LINDA and FEA divisions left behind.
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atmos-plaque-component-desc-fea = This plaque commemorates the fall of the Atmos FEA division. For all the charred, dizzy, and brittle men who have died in its hands.
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atmos-plaque-component-desc-linda =This plaque commemorates the fall of the Atmos LINDA division. For all the charred, dizzy, and brittle men who have died in its hands.
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atmos-plaque-component-desc-zas = This plaque commemorates the fall of the Atmos ZAS division. For all the charred, dizzy, and brittle men who have died in its hands.
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atmos-plaque-component-desc-unset = Uhm
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atmos-plaque-component-name-zum = ZUM Atmospherics Division plaque
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atmos-plaque-component-name-fea = FEA Atmospherics Division plaque
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atmos-plaque-component-name-linda = LINDA Atmospherics Division plaque
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atmos-plaque-component-name-zas = ZAS Atmospherics Division plaque
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atmos-plaque-component-name-unset = Uhm
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