GasTileOverlay now uses a struct enumerator for enumerating overlays for a given tile. (#4844)

This commit is contained in:
Vera Aguilera Puerto
2021-10-12 17:20:32 +02:00
committed by GitHub
parent 88bee5b878
commit 26c77a0d0b
3 changed files with 96 additions and 56 deletions

View File

@@ -40,9 +40,10 @@ namespace Content.Client.Atmos.Overlays
foreach (var tile in mapGrid.GetTilesIntersecting(worldBounds))
{
foreach (var (texture, color) in _gasTileOverlaySystem.GetOverlays(mapGrid.Index, tile.GridIndices))
var enumerator = _gasTileOverlaySystem.GetOverlays(mapGrid.Index, tile.GridIndices);
while (enumerator.MoveNext(out var tuple))
{
drawHandle.DrawTexture(texture, new Vector2(tile.X, tile.Y), color);
drawHandle.DrawTexture(tuple.Texture, new Vector2(tile.X, tile.Y), tuple.Color);
}
}
}