Better melee combat (#542)

* - add: NextMobAttack, EquipCooldown.

* - fix: Some combat fixes.

* - add: Telebaton.

* - add: Stun baton rework.

* - tweak: Reduce melee range.

* - add: Rework melee block system.

* - add: ExaminedEvent.
This commit is contained in:
Aviu00
2024-08-02 11:50:26 +00:00
committed by GitHub
parent 6ca036189e
commit 27268d4e28
83 changed files with 772 additions and 222 deletions

View File

@@ -135,6 +135,9 @@ public sealed partial class StaminaSystem : EntitySystem
private void OnMeleeHit(EntityUid uid, StaminaDamageOnHitComponent component, MeleeHitEvent args)
{
if (args.Handled) // WD
return;
if (!args.IsHit ||
!args.HitEntities.Any() ||
component.Damage <= 0f)