Shiv balance pass (+ shards now weigh less) (#16952)
* shiv balance pass * ill get the combat knife later * that's dode! * dode dollars
This commit is contained in:
@@ -27,6 +27,7 @@
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Slash: 3.5
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Slash: 3.5
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- type: Item
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- type: Item
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sprite: Objects/Materials/Shards/shard.rsi
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sprite: Objects/Materials/Shards/shard.rsi
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size: 4
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- type: CollisionWake
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- type: CollisionWake
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enabled: false
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enabled: false
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- type: Fixtures
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- type: Fixtures
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@@ -129,7 +130,7 @@
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description: A small piece of plasma glass.
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description: A small piece of plasma glass.
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components:
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components:
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- type: Sprite
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- type: Sprite
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color: "#f3b489"
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color: "#FF72E7"
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- type: WelderRefinable
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- type: WelderRefinable
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refineResult:
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refineResult:
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- SheetGlass1
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- SheetGlass1
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@@ -26,119 +26,6 @@
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useSound:
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useSound:
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path: /Audio/Items/Culinary/chop.ogg
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path: /Audio/Items/Culinary/chop.ogg
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- type: entity
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name: shiv
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parent: BaseKnife
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id: Shiv
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description: A crude weapon fashioned from a piece of cloth and a glass shard.
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components:
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- type: Tag
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tags:
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- CombatKnife
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- Knife
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- type: Construction
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graph: Shiv
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node: icon
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- type: Sprite
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sprite: Objects/Weapons/Melee/shiv.rsi
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size: 2
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state: icon
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- type: MeleeWeapon
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attackRate: 1.5
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damage:
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types:
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Slash: 5
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- type: Item
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size: 10
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sprite: Objects/Weapons/Melee/shiv.rsi
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- type: DisarmMalus
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malus: 0.225
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- type: entity
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name: reinforced shiv
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parent: BaseKnife
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id: ReinforcedShiv
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description: A crude weapon fashioned from a piece of cloth and a reinforced glass shard.
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components:
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- type: Tag
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tags:
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- CombatKnife
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- Knife
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- type: Construction
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graph: ReinforcedShiv
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node: icon
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- type: Sprite
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sprite: Objects/Weapons/Melee/reinforced_shiv.rsi
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size: 2
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state: icon
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- type: MeleeWeapon
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attackRate: 1.5
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damage:
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types:
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Slash: 10
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- type: Item
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size: 10
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sprite: Objects/Weapons/Melee/reinforced_shiv.rsi
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- type: DisarmMalus
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malus: 0.225
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- type: entity
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name: plasma shiv
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parent: BaseKnife
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id: PlasmaShiv
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description: A crude weapon fashioned from a piece of cloth and a plasma shard.
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components:
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- type: Tag
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tags:
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- CombatKnife
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- Knife
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- type: Construction
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graph: PlasmaShiv
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node: icon
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- type: Sprite
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sprite: Objects/Weapons/Melee/plasma_shiv.rsi
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size: 2
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state: icon
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- type: MeleeWeapon
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attackRate: 1.5
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damage:
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types:
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Slash: 15
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- type: Item
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size: 10
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sprite: Objects/Weapons/Melee/plasma_shiv.rsi
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- type: DisarmMalus
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malus: 0.225
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- type: entity
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name: uranium shiv
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parent: BaseKnife
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id: UraniumShiv
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description: A crude weapon fashioned from a piece of cloth and a uranium shard.
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components:
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- type: Tag
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tags:
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- CombatKnife
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- Knife
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- type: Construction
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graph: UraniumShiv
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node: icon
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- type: Sprite
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sprite: Objects/Weapons/Melee/uranium_shiv.rsi
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size: 2
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state: icon
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- type: MeleeWeapon
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attackRate: 1.5
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damage:
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types:
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Slash: 10
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Radiation: 5
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- type: Item
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size: 10
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sprite: Objects/Weapons/Melee/uranium_shiv.rsi
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- type: DisarmMalus
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malus: 0.225
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- type: entity
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- type: entity
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name: kitchen knife
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name: kitchen knife
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parent: BaseKnife
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parent: BaseKnife
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@@ -235,3 +122,91 @@
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- type: Item
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- type: Item
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size: 10
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size: 10
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sprite: Objects/Weapons/Melee/kukri_knife.rsi
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sprite: Objects/Weapons/Melee/kukri_knife.rsi
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- type: entity
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name: shiv
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parent: BaseKnife
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id: Shiv
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description: A crude weapon fashioned from a piece of cloth and a glass shard.
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components:
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- type: Tag
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tags:
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- CombatKnife
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- Knife
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- type: Construction
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graph: Shiv
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node: icon
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- type: Sprite
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sprite: Objects/Weapons/Melee/shiv.rsi
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size: 2
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state: icon
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- type: MeleeWeapon
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attackRate: 1.5
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damage:
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types:
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Slash: 5.5
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- type: Item
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size: 4 #as much as a regular glass shard
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sprite: Objects/Weapons/Melee/shiv.rsi
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- type: DisarmMalus
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malus: 0.225
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- type: entity
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name: reinforced shiv
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parent: Shiv
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id: ReinforcedShiv
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description: A crude weapon fashioned from a piece of cloth and a reinforced glass shard.
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components:
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- type: Construction
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graph: ReinforcedShiv
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node: icon
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size: 2
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state: icon
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- type: MeleeWeapon
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attackRate: 1.5
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damage:
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types:
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Slash: 7 #each "tier" grants an additional 2 damage
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- type: Item
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sprite: Objects/Weapons/Melee/reinforced_shiv.rsi
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- type: Sprite
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sprite: Objects/Weapons/Melee/reinforced_shiv.rsi
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- type: entity
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name: plasma shiv
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parent: Shiv
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id: PlasmaShiv
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description: A crude weapon fashioned from a piece of cloth and a plasma glass shard.
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components:
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- type: Construction
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graph: PlasmaShiv
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node: icon
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- type: MeleeWeapon
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attackRate: 1.5
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damage:
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types:
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Slash: 9
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- type: Item
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sprite: Objects/Weapons/Melee/plasma_shiv.rsi
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- type: Sprite
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sprite: Objects/Weapons/Melee/plasma_shiv.rsi
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- type: entity
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name: uranium shiv
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parent: Shiv
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id: UraniumShiv
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description: A crude weapon fashioned from a piece of cloth and a uranium glass shard. Violates the geneva convention!
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components:
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- type: Construction
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graph: UraniumShiv
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node: icon
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- type: MeleeWeapon
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attackRate: 1.5
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damage:
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types:
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Slash: 7
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Radiation: 4
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- type: Item
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sprite: Objects/Weapons/Melee/uranium_shiv.rsi
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- type: Sprite
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sprite: Objects/Weapons/Melee/uranium_shiv.rsi
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