Shiv balance pass (+ shards now weigh less) (#16952)

* shiv balance pass

* ill get the combat knife later

* that's dode!

* dode dollars
This commit is contained in:
Flareguy
2023-05-30 22:42:14 -05:00
committed by GitHub
parent f58bce5b53
commit 287cf2d9ab
2 changed files with 90 additions and 114 deletions

View File

@@ -27,6 +27,7 @@
Slash: 3.5 Slash: 3.5
- type: Item - type: Item
sprite: Objects/Materials/Shards/shard.rsi sprite: Objects/Materials/Shards/shard.rsi
size: 4
- type: CollisionWake - type: CollisionWake
enabled: false enabled: false
- type: Fixtures - type: Fixtures
@@ -129,7 +130,7 @@
description: A small piece of plasma glass. description: A small piece of plasma glass.
components: components:
- type: Sprite - type: Sprite
color: "#f3b489" color: "#FF72E7"
- type: WelderRefinable - type: WelderRefinable
refineResult: refineResult:
- SheetGlass1 - SheetGlass1

View File

@@ -26,119 +26,6 @@
useSound: useSound:
path: /Audio/Items/Culinary/chop.ogg path: /Audio/Items/Culinary/chop.ogg
- type: entity
name: shiv
parent: BaseKnife
id: Shiv
description: A crude weapon fashioned from a piece of cloth and a glass shard.
components:
- type: Tag
tags:
- CombatKnife
- Knife
- type: Construction
graph: Shiv
node: icon
- type: Sprite
sprite: Objects/Weapons/Melee/shiv.rsi
size: 2
state: icon
- type: MeleeWeapon
attackRate: 1.5
damage:
types:
Slash: 5
- type: Item
size: 10
sprite: Objects/Weapons/Melee/shiv.rsi
- type: DisarmMalus
malus: 0.225
- type: entity
name: reinforced shiv
parent: BaseKnife
id: ReinforcedShiv
description: A crude weapon fashioned from a piece of cloth and a reinforced glass shard.
components:
- type: Tag
tags:
- CombatKnife
- Knife
- type: Construction
graph: ReinforcedShiv
node: icon
- type: Sprite
sprite: Objects/Weapons/Melee/reinforced_shiv.rsi
size: 2
state: icon
- type: MeleeWeapon
attackRate: 1.5
damage:
types:
Slash: 10
- type: Item
size: 10
sprite: Objects/Weapons/Melee/reinforced_shiv.rsi
- type: DisarmMalus
malus: 0.225
- type: entity
name: plasma shiv
parent: BaseKnife
id: PlasmaShiv
description: A crude weapon fashioned from a piece of cloth and a plasma shard.
components:
- type: Tag
tags:
- CombatKnife
- Knife
- type: Construction
graph: PlasmaShiv
node: icon
- type: Sprite
sprite: Objects/Weapons/Melee/plasma_shiv.rsi
size: 2
state: icon
- type: MeleeWeapon
attackRate: 1.5
damage:
types:
Slash: 15
- type: Item
size: 10
sprite: Objects/Weapons/Melee/plasma_shiv.rsi
- type: DisarmMalus
malus: 0.225
- type: entity
name: uranium shiv
parent: BaseKnife
id: UraniumShiv
description: A crude weapon fashioned from a piece of cloth and a uranium shard.
components:
- type: Tag
tags:
- CombatKnife
- Knife
- type: Construction
graph: UraniumShiv
node: icon
- type: Sprite
sprite: Objects/Weapons/Melee/uranium_shiv.rsi
size: 2
state: icon
- type: MeleeWeapon
attackRate: 1.5
damage:
types:
Slash: 10
Radiation: 5
- type: Item
size: 10
sprite: Objects/Weapons/Melee/uranium_shiv.rsi
- type: DisarmMalus
malus: 0.225
- type: entity - type: entity
name: kitchen knife name: kitchen knife
parent: BaseKnife parent: BaseKnife
@@ -235,3 +122,91 @@
- type: Item - type: Item
size: 10 size: 10
sprite: Objects/Weapons/Melee/kukri_knife.rsi sprite: Objects/Weapons/Melee/kukri_knife.rsi
- type: entity
name: shiv
parent: BaseKnife
id: Shiv
description: A crude weapon fashioned from a piece of cloth and a glass shard.
components:
- type: Tag
tags:
- CombatKnife
- Knife
- type: Construction
graph: Shiv
node: icon
- type: Sprite
sprite: Objects/Weapons/Melee/shiv.rsi
size: 2
state: icon
- type: MeleeWeapon
attackRate: 1.5
damage:
types:
Slash: 5.5
- type: Item
size: 4 #as much as a regular glass shard
sprite: Objects/Weapons/Melee/shiv.rsi
- type: DisarmMalus
malus: 0.225
- type: entity
name: reinforced shiv
parent: Shiv
id: ReinforcedShiv
description: A crude weapon fashioned from a piece of cloth and a reinforced glass shard.
components:
- type: Construction
graph: ReinforcedShiv
node: icon
size: 2
state: icon
- type: MeleeWeapon
attackRate: 1.5
damage:
types:
Slash: 7 #each "tier" grants an additional 2 damage
- type: Item
sprite: Objects/Weapons/Melee/reinforced_shiv.rsi
- type: Sprite
sprite: Objects/Weapons/Melee/reinforced_shiv.rsi
- type: entity
name: plasma shiv
parent: Shiv
id: PlasmaShiv
description: A crude weapon fashioned from a piece of cloth and a plasma glass shard.
components:
- type: Construction
graph: PlasmaShiv
node: icon
- type: MeleeWeapon
attackRate: 1.5
damage:
types:
Slash: 9
- type: Item
sprite: Objects/Weapons/Melee/plasma_shiv.rsi
- type: Sprite
sprite: Objects/Weapons/Melee/plasma_shiv.rsi
- type: entity
name: uranium shiv
parent: Shiv
id: UraniumShiv
description: A crude weapon fashioned from a piece of cloth and a uranium glass shard. Violates the geneva convention!
components:
- type: Construction
graph: UraniumShiv
node: icon
- type: MeleeWeapon
attackRate: 1.5
damage:
types:
Slash: 7
Radiation: 4
- type: Item
sprite: Objects/Weapons/Melee/uranium_shiv.rsi
- type: Sprite
sprite: Objects/Weapons/Melee/uranium_shiv.rsi