Make Disarm opt-in (#7811)
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@@ -580,6 +580,8 @@
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id: MobKangarooBoxer
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description: A large marsupial herbivore. It has powerful hind legs and... boxing gloves?
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components:
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- type: CombatMode
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canDisarm: true
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- type: Sprite
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drawdepth: Mobs
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layers:
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@@ -612,6 +614,8 @@
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parent: SimpleMobBase
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description: New church of neo-darwinists actually believe that EVERY animal evolved from a monkey. Tastes like pork, and killing them is both fun and relaxing.
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components:
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- type: CombatMode
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canDisarm: true
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- type: NameIdentifier
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group: Monkey
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- type: SentienceTarget
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@@ -5,6 +5,8 @@
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parent: SimpleSpaceMobBase
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description: They mostly come at night. Mostly.
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components:
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- type: CombatMode
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canDisarm: true
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- type: UtilityAI
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behaviorSets:
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- Idle
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@@ -5,6 +5,8 @@
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id: MobDwarf
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description: A miserable pile of secrets.
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components:
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- type: CombatMode
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canDisarm: true
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- type: InteractionPopup
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successChance: 1
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interactSuccessString: hugging-success-generic
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@@ -5,6 +5,8 @@
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id: MobHuman
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description: A miserable pile of secrets.
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components:
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- type: CombatMode
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canDisarm: true
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- type: InteractionPopup
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successChance: 1
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interactSuccessString: hugging-success-generic
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@@ -5,6 +5,8 @@
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id: MobReptilian
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description: A miserable pile of scales.
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components:
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- type: CombatMode
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canDisarm: true
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- type: InteractionPopup
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successChance: 1
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interactSuccessString: hugging-success-generic
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@@ -3,6 +3,8 @@
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abstract: true
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id: PlayerSiliconBase #for player controlled silicons
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components:
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- type: CombatMode
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canDisarm: true
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- type: Reactive
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groups:
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Acidic: [Touch]
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@@ -3,6 +3,8 @@
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parent: MobSlimePersonBase
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id: MobSlimePerson
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components:
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- type: CombatMode
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canDisarm: true
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- type: InteractionPopup
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successChance: 1
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interactSuccessString: hugging-success-generic
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@@ -4,6 +4,8 @@
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parent: MobVoxBase
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id: MobVox
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components:
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- type: CombatMode
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canDisarm: true
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- type: InteractionPopup
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successChance: 1
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interactSuccessString: hugging-success-generic
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