Content changes for session specific entity states (#11235)
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@@ -12,6 +12,8 @@ public sealed class ActionsComponent : Component
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[ViewVariables]
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[Access(typeof(SharedActionsSystem), Other = AccessPermissions.ReadExecute)] // FIXME Friends
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public SortedSet<ActionType> Actions = new();
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public override bool SendOnlyToOwner => true;
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}
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[Serializable, NetSerializable]
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@@ -37,7 +37,6 @@ public abstract class SharedActionsSystem : EntitySystem
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SubscribeLocalEvent<ActionsComponent, DidUnequipHandEvent>(OnHandUnequipped);
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SubscribeLocalEvent<ActionsComponent, ComponentGetState>(GetState);
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SubscribeLocalEvent<ActionsComponent, ComponentGetStateAttemptEvent>(OnCanGetState);
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SubscribeAllEvent<RequestPerformActionEvent>(OnActionRequest);
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}
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@@ -89,12 +88,6 @@ public abstract class SharedActionsSystem : EntitySystem
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args.State = new ActionsComponentState(component.Actions.ToList());
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}
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private void OnCanGetState(EntityUid uid, ActionsComponent component, ref ComponentGetStateAttemptEvent args)
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{
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// Only send action state data to the relevant player.
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if (args.Player.AttachedEntity != uid)
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args.Cancelled = true;
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}
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#endregion
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#region Execution
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@@ -11,4 +11,6 @@ namespace Content.Shared.Alert;
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public sealed class AlertsComponent : Component
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{
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[ViewVariables] public Dictionary<AlertKey, AlertState> Alerts = new();
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public override bool SendOnlyToOwner => true;
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}
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@@ -158,38 +158,21 @@ public abstract class AlertsSystem : EntitySystem
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SubscribeLocalEvent<AlertsComponent, ComponentStartup>(HandleComponentStartup);
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SubscribeLocalEvent<AlertsComponent, ComponentShutdown>(HandleComponentShutdown);
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SubscribeLocalEvent<AlertsComponent, MetaFlagRemoveAttemptEvent>(OnMetaFlagRemoval);
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SubscribeLocalEvent<AlertsComponent, ComponentGetState>(ClientAlertsGetState);
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SubscribeLocalEvent<AlertsComponent, ComponentGetStateAttemptEvent>(OnCanGetState);
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SubscribeNetworkEvent<ClickAlertEvent>(HandleClickAlert);
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LoadPrototypes();
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_prototypeManager.PrototypesReloaded += HandlePrototypesReloaded;
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}
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private void OnMetaFlagRemoval(EntityUid uid, AlertsComponent component, ref MetaFlagRemoveAttemptEvent args)
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{
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if (component.LifeStage == ComponentLifeStage.Running)
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args.ToRemove &= ~MetaDataFlags.EntitySpecific;
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}
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private void OnCanGetState(EntityUid uid, AlertsComponent component, ref ComponentGetStateAttemptEvent args)
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{
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// Only send alert state data to the relevant player.
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if (args.Player.AttachedEntity != uid)
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args.Cancelled = true;
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}
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protected virtual void HandleComponentShutdown(EntityUid uid, AlertsComponent component, ComponentShutdown args)
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{
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RaiseLocalEvent(uid, new AlertSyncEvent(uid), true);
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_metaSystem.RemoveFlag(uid, MetaDataFlags.EntitySpecific);
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}
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private void HandleComponentStartup(EntityUid uid, AlertsComponent component, ComponentStartup args)
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{
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RaiseLocalEvent(uid, new AlertSyncEvent(uid), true);
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_metaSystem.AddFlag(uid, MetaDataFlags.EntitySpecific);
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}
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public override void Shutdown()
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@@ -9,14 +9,6 @@ namespace Content.Shared.Flash
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base.Initialize();
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SubscribeLocalEvent<SharedFlashableComponent, ComponentGetState>(OnFlashableGetState);
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SubscribeLocalEvent<SharedFlashableComponent, ComponentGetStateAttemptEvent>(OnGetStateAttempt);
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}
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private static void OnGetStateAttempt(EntityUid uid, SharedFlashableComponent component, ref ComponentGetStateAttemptEvent args)
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{
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// Only send state to the player attached to the entity.
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if (args.Player.AttachedEntity != uid)
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args.Cancelled = true;
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}
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private static void OnFlashableGetState(EntityUid uid, SharedFlashableComponent component, ref ComponentGetState args)
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@@ -8,6 +8,8 @@ namespace Content.Shared.Flash
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{
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public float Duration { get; set; }
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public TimeSpan LastFlash { get; set; }
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public override bool SendOnlyToOwner => true;
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}
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[Serializable, NetSerializable]
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@@ -29,5 +29,7 @@ namespace Content.Shared.Shuttles.Components
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[ViewVariables]
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public ShuttleButtons HeldButtons = ShuttleButtons.None;
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public override bool SendOnlyToOwner => true;
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}
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}
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@@ -13,5 +13,7 @@ namespace Content.Shared.Vehicle.Components
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/// The vehicle this rider is currently riding.
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/// </summary>
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[ViewVariables] public EntityUid? Vehicle;
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public override bool SendOnlyToOwner => true;
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}
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}
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