diff --git a/Content.Shared/GameObjects/Components/Sound/SharedLoopingSoundComponent.cs b/Content.Shared/GameObjects/Components/Sound/SharedLoopingSoundComponent.cs index 18f7a9ff7e..b09d353b27 100644 --- a/Content.Shared/GameObjects/Components/Sound/SharedLoopingSoundComponent.cs +++ b/Content.Shared/GameObjects/Components/Sound/SharedLoopingSoundComponent.cs @@ -108,6 +108,9 @@ namespace Content.Shared.GameObjects.Components.Sound public void ExposeData(ObjectSerializer serializer) { + if (!serializer.Reading) + return; + Filename = serializer.ReadDataField("filename", ""); Delay = serializer.ReadDataField("delay", 0u); RandomDelay = serializer.ReadDataField("randomdelay", 0u);