Esword stuff (#329)
* - fix: Fix black RGB. * - add: Toy sword update. * - add: FlipOnHitSystem. * - tweak: Price reduction.
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@@ -14,7 +14,7 @@ public sealed class EmoteAnimationSystem : EntitySystem
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private readonly Dictionary<string, Action<EntityUid>> _emoteList = new();
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private const string AnimationKey = "emoteAnimationKeyId";
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public const string AnimationKey = "emoteAnimationKeyId";
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private const string AnimationKeyTurn = "emoteAnimationKeyId_rotate";
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//OnVerbsResponse?.Invoke(msg);
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