Small syndicate gear tweak (#13284)

This commit is contained in:
dontbetank
2023-01-20 19:11:24 +03:00
committed by GitHub
parent 8d65086184
commit 299180bf16
5 changed files with 35 additions and 29 deletions

View File

@@ -49,7 +49,7 @@
icon: { sprite: /Textures/Objects/Weapons/Melee/e_sword.rsi, state: icon }
productEntity: EnergySword
cost:
Telecrystal: 8
Telecrystal: 6
categories:
- UplinkWeapons
@@ -60,7 +60,7 @@
icon: { sprite: /Textures/Objects/Weapons/Melee/e_dagger.rsi, state: icon }
productEntity: EnergyDagger
cost:
Telecrystal: 2
Telecrystal: 3
categories:
- UplinkWeapons
@@ -275,9 +275,9 @@
description: uplink-headset-desc
productEntity: ClothingHeadsetAltSyndicate
cost:
Telecrystal: 2
Telecrystal: 2 # next step is adding encryption keys
categories:
- UplinkUtility
- UplinkUtility
- type: listing
id: UplinkHypopen

View File

@@ -103,7 +103,7 @@
sprite: Clothing/Ears/Headsets/engineering.rsi
- type: Clothing
sprite: Clothing/Ears/Headsets/engineering.rsi
- type: entity
parent: ClothingHeadsetAlt
id: ClothingHeadsetAltScience
@@ -150,3 +150,6 @@
sprite: Clothing/Ears/Headsets/syndicate.rsi
- type: Clothing
sprite: Clothing/Ears/Headsets/syndicate.rsi
- type: Tag
tags:
- WhitelistChameleon

View File

@@ -153,17 +153,10 @@
- type: entity
name: pen
suffix: Hypopen
parent: BaseItem
parent: Pen # It is just like normal pen, isn't it?
description: A dark ink pen.
id: Hypopen
components:
- type: Sprite
sprite: Objects/Misc/bureaucracy.rsi
state: pen
netsync: false
- type: Item
sprite: Objects/Misc/bureaucracy.rsi
heldPrefix: pen
- type: SolutionContainerManager
solutions:
hypospray:
@@ -173,8 +166,5 @@
- type: ExaminableSolution
solution: hypospray
- type: Hypospray
- type: Tag
tags:
- Write
- type: StaticPrice
- type: StaticPrice # A new shitcurity meta
price: 75

View File

@@ -7,8 +7,8 @@
- type: EnergySword
litDamageBonus:
types:
Slash: 8.5
Heat: 8.5
Slash: 9.5
Heat: 9.5
Blunt: -4.5
litDisarmMalus: 0.6
- type: Sprite
@@ -66,6 +66,14 @@
Heat: 7.5
Blunt: -1
litDisarmMalus: 0.4
activateSound: !type:SoundPathSpecifier
path: /Audio/Weapons/ebladeon.ogg
params:
volume: -6
deActivateSound: !type:SoundPathSpecifier
path: /Audio/Weapons/ebladeoff.ogg
params:
volume: -6
- type: Sprite
sprite: Objects/Weapons/Melee/e_dagger.rsi
layers:
@@ -76,6 +84,7 @@
shader: unshaded
map: [ "blade" ]
- type: MeleeWeapon
attackRate: 1
hidden: true
damage:
types: