diff --git a/Content.Server/Materials/Material.cs b/Content.Server/Materials/Material.cs index b7de668ba0..f1ac8f3be6 100644 --- a/Content.Server/Materials/Material.cs +++ b/Content.Server/Materials/Material.cs @@ -62,14 +62,14 @@ namespace Content.Server.Materials /// Multiplier that determines damage on sharpness-based weapons like knives. /// Higher means more damage is done. /// - public double SharpDamage { get; } = 1; + public double SharpDamage => _sharpDamage; private double _sharpDamage = 1; /// /// Multiplier that determines damage on blunt-based weapons like clubs. /// Higher means more damage is done. /// - public double BluntDamage { get; } = 1; + public double BluntDamage => _bluntDamage; private double _bluntDamage = 1; public void ExposeData(ObjectSerializer serializer)