Fix 3000 errors

This commit is contained in:
DrSmugleaf
2021-12-05 18:09:01 +01:00
parent 2bfec7ec62
commit 2a3b7d809d
569 changed files with 2979 additions and 3280 deletions

View File

@@ -17,7 +17,7 @@ namespace Content.Client.HealthOverlay
[Dependency] private readonly IEyeManager _eyeManager = default!;
private readonly Dictionary<EntityUid, HealthOverlayGui> _guis = new();
private IEntity? _attachedEntity;
private EntityUid _attachedEntity;
private bool _enabled;
public bool Enabled
@@ -55,7 +55,7 @@ namespace Content.Client.HealthOverlay
}
_guis.Clear();
_attachedEntity = null;
_attachedEntity = default;
}
private void HandlePlayerAttached(PlayerAttachSysMessage message)

View File

@@ -16,8 +16,9 @@ namespace Content.Client.HealthOverlay.UI
public class HealthOverlayGui : BoxContainer
{
[Dependency] private readonly IEyeManager _eyeManager = default!;
[Dependency] private readonly IEntityManager _entities = default!;
public HealthOverlayGui(IEntity entity)
public HealthOverlayGui(EntityUid entity)
{
IoCManager.InjectDependencies(this);
IoCManager.Resolve<IUserInterfaceManager>().StateRoot.AddChild(this);
@@ -62,7 +63,7 @@ namespace Content.Client.HealthOverlay.UI
public HealthOverlayBar CritBar { get; }
public IEntity Entity { get; }
public EntityUid Entity { get; }
public void SetVisibility(bool val)
{
@@ -72,13 +73,13 @@ namespace Content.Client.HealthOverlay.UI
private void MoreFrameUpdate(FrameEventArgs args)
{
if ((!IoCManager.Resolve<IEntityManager>().EntityExists(Entity) ? EntityLifeStage.Deleted : IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(Entity).EntityLifeStage) >= EntityLifeStage.Deleted)
if ((!_entities.EntityExists(Entity) ? EntityLifeStage.Deleted : _entities.GetComponent<MetaDataComponent>(Entity).EntityLifeStage) >= EntityLifeStage.Deleted)
{
return;
}
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(Entity, out MobStateComponent? mobState) ||
!IoCManager.Resolve<IEntityManager>().TryGetComponent(Entity, out DamageableComponent? damageable))
if (!_entities.TryGetComponent(Entity, out MobStateComponent? mobState) ||
!_entities.TryGetComponent(Entity, out DamageableComponent? damageable))
{
CritBar.Visible = false;
HealthBar.Visible = false;
@@ -138,8 +139,8 @@ namespace Content.Client.HealthOverlay.UI
MoreFrameUpdate(args);
if ((!IoCManager.Resolve<IEntityManager>().EntityExists(Entity) ? EntityLifeStage.Deleted : IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(Entity).EntityLifeStage) >= EntityLifeStage.Deleted ||
_eyeManager.CurrentMap != IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Entity).MapID)
if ((!_entities.EntityExists(Entity) ? EntityLifeStage.Deleted : _entities.GetComponent<MetaDataComponent>(Entity).EntityLifeStage) >= EntityLifeStage.Deleted ||
_eyeManager.CurrentMap != _entities.GetComponent<TransformComponent>(Entity).MapID)
{
Visible = false;
return;
@@ -147,7 +148,7 @@ namespace Content.Client.HealthOverlay.UI
Visible = true;
var screenCoordinates = _eyeManager.CoordinatesToScreen(IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Entity).Coordinates);
var screenCoordinates = _eyeManager.CoordinatesToScreen(_entities.GetComponent<TransformComponent>(Entity).Coordinates);
var playerPosition = UserInterfaceManager.ScreenToUIPosition(screenCoordinates);
LayoutContainer.SetPosition(this, new Vector2(playerPosition.X - Width / 2, playerPosition.Y - Height - 30.0f));
}