Fix 3000 errors

This commit is contained in:
DrSmugleaf
2021-12-05 18:09:01 +01:00
parent 2bfec7ec62
commit 2a3b7d809d
569 changed files with 2979 additions and 3280 deletions

View File

@@ -9,7 +9,7 @@ namespace Content.Client.Weapons.Ranged.Barrels.Visualizers
[UsedImplicitly]
public sealed class BarrelBoltVisualizer : AppearanceVisualizer
{
public override void InitializeEntity(IEntity entity)
public override void InitializeEntity(EntityUid entity)
{
base.InitializeEntity(entity);
var sprite = IoCManager.Resolve<IEntityManager>().GetComponent<ISpriteComponent>(entity);

View File

@@ -19,7 +19,7 @@ namespace Content.Client.Weapons.Ranged.Barrels.Visualizers
[DataField("zeroVisible")]
private bool _zeroVisible;
public override void InitializeEntity(IEntity entity)
public override void InitializeEntity(EntityUid entity)
{
base.InitializeEntity(entity);
var sprite = IoCManager.Resolve<IEntityManager>().GetComponent<ISpriteComponent>(entity);

View File

@@ -1,6 +1,5 @@
using System;
using Content.Client.CombatMode;
using Content.Client.Hands;
using Content.Shared.Hands.Components;
using Content.Shared.Weapons.Ranged.Components;
using JetBrains.Annotations;
@@ -48,12 +47,12 @@ namespace Content.Client.Weapons.Ranged
}
var entity = _playerManager.LocalPlayer?.ControlledEntity;
if (entity == null || !IoCManager.Resolve<IEntityManager>().TryGetComponent(entity, out SharedHandsComponent? hands))
if (entity == default || !EntityManager.TryGetComponent(entity.Value, out SharedHandsComponent? hands))
{
return;
}
if (!hands.TryGetActiveHeldEntity(out var held) || !IoCManager.Resolve<IEntityManager>().TryGetComponent(held, out ClientRangedWeaponComponent? weapon))
if (!hands.TryGetActiveHeldEntity(out var held) || !EntityManager.TryGetComponent(held, out ClientRangedWeaponComponent? weapon))
{
_blocked = true;
return;