Fix 3000 errors

This commit is contained in:
DrSmugleaf
2021-12-05 18:09:01 +01:00
parent 2bfec7ec62
commit 2a3b7d809d
569 changed files with 2979 additions and 3280 deletions

View File

@@ -55,8 +55,7 @@ namespace Content.IntegrationTests.Tests.Networking
var clEntityManager = client.ResolveDependency<IEntityManager>();
var svEntityManager = server.ResolveDependency<IEntityManager>();
IEntity tempQualifier = svEntityManager.GetEntities().Last();
var lastSvEntity = (EntityUid) tempQualifier;
var lastSvEntity = svEntityManager.GetEntities().Last();
Assert.That(clEntityManager.GetComponent<TransformComponent>(lastSvEntity).Coordinates,
Is.EqualTo(svEntityManager.GetComponent<TransformComponent>(lastSvEntity).Coordinates));

View File

@@ -12,7 +12,6 @@ using Robust.Shared.GameObjects;
using Robust.Shared.GameStates;
using Robust.Shared.IoC;
using Robust.Shared.Map;
using Robust.Shared.Players;
using Robust.Shared.Reflection;
using Robust.Shared.Serialization;
using Robust.Shared.Timing;
@@ -77,7 +76,7 @@ namespace Content.IntegrationTests.Tests.Networking
var cGameTiming = client.ResolveDependency<IGameTiming>();
var cGameStateManager = client.ResolveDependency<IClientGameStateManager>();
IEntity serverEnt = default!;
EntityUid serverEnt = default;
PredictionTestComponent serverComponent = default!;
PredictionTestComponent clientComponent = default!;
@@ -112,8 +111,7 @@ namespace Content.IntegrationTests.Tests.Networking
await client.WaitPost(() =>
{
IEntity tempQualifier = cEntityManager.GetEntity(serverEnt);
clientComponent = IoCManager.Resolve<IEntityManager>().GetComponent<PredictionTestComponent>(tempQualifier);
clientComponent = cEntityManager.GetComponent<PredictionTestComponent>(serverEnt);
});
Assert.That(clientComponent.Foo, Is.False);
@@ -456,8 +454,7 @@ namespace Content.IntegrationTests.Tests.Networking
private void HandleMessage(SetFooMessage message, EntitySessionEventArgs args)
{
var entity = EntityManager.GetEntity(message.Uid);
var component = IoCManager.Resolve<IEntityManager>().GetComponent<PredictionTestComponent>(entity);
var component = IoCManager.Resolve<IEntityManager>().GetComponent<PredictionTestComponent>(message.Uid);
var old = component.Foo;
if (Allow)
{