Fix 3000 errors
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@@ -1,4 +1,3 @@
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using Content.Shared.Administration.Logs;
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using Content.Shared.Chemistry.Components;
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using Content.Shared.Chemistry.Reaction;
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using Content.Shared.Chemistry.Reagent;
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@@ -6,22 +5,22 @@ using Content.Shared.Database;
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using Content.Shared.FixedPoint;
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using Robust.Shared.Audio;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Player;
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namespace Content.Server.Chemistry.EntitySystems
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{
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public class ChemicalReactionSystem : SharedChemicalReactionSystem
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{
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protected override void OnReaction(Solution solution, ReactionPrototype reaction, ReagentPrototype randomReagent, EntityUid ownerUid, FixedPoint2 unitReactions)
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protected override void OnReaction(Solution solution, ReactionPrototype reaction, ReagentPrototype randomReagent, EntityUid Owner, FixedPoint2 unitReactions)
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{
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base.OnReaction(solution, reaction, randomReagent, ownerUid, unitReactions);
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base.OnReaction(solution, reaction, randomReagent, Owner, unitReactions);
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var coordinates = EntityManager.GetComponent<TransformComponent>(Owner);
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var entity = EntityManager.GetEntity(ownerUid);
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_logSystem.Add(LogType.ChemicalReaction, reaction.Impact,
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$"Chemical reaction {reaction.ID} occurred with strength {unitReactions:strength} on entity {entity} at {IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(entity).Coordinates}");
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$"Chemical reaction {reaction.ID} occurred with strength {unitReactions:strength} on entity {Owner} at {coordinates}");
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SoundSystem.Play(Filter.Pvs(ownerUid, entityManager:EntityManager), reaction.Sound.GetSound(), ownerUid);
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SoundSystem.Play(Filter.Pvs(Owner, entityManager:EntityManager), reaction.Sound.GetSound(), Owner);
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}
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}
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}
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@@ -1,6 +1,5 @@
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using Content.Server.Chemistry.Components;
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using Content.Server.Popups;
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using Content.Shared.Chemistry.Reagent;
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using Content.Shared.FixedPoint;
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using JetBrains.Annotations;
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using Robust.Shared.GameObjects;
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@@ -29,7 +28,7 @@ namespace Content.Server.Chemistry.EntitySystems
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}
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// Try not to make this public if you can help it.
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private void Expand(RehydratableComponent component, IEntity owner)
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private void Expand(RehydratableComponent component, EntityUid owner)
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{
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if (component.Expanding)
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{
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@@ -13,9 +13,7 @@ using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Localization;
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using Robust.Shared.Log;
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using Robust.Shared.Maths;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Serialization;
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using Robust.Shared.Utility;
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namespace Content.Server.Chemistry.EntitySystems
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@@ -290,10 +288,10 @@ namespace Content.Server.Chemistry.EntitySystems
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UpdateChemicals(uid, solution);
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}
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public FixedPoint2 GetReagentQuantity(EntityUid ownerUid, string reagentId)
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public FixedPoint2 GetReagentQuantity(EntityUid Owner, string reagentId)
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{
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var reagentQuantity = FixedPoint2.New(0);
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if (EntityManager.TryGetEntity(ownerUid, out var owner)
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if (EntityManager.EntityExists(Owner)
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&& IoCManager.Resolve<IEntityManager>().TryGetComponent(owner, out SolutionContainerManagerComponent? managerComponent))
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{
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foreach (var solution in managerComponent.Solutions.Values)
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@@ -50,7 +50,7 @@ namespace Content.Server.Chemistry.EntitySystems
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var spriteSpec =
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new SpriteSpecifier.Rsi(
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new ResourcePath("Objects/Consumable/Drinks/" + proto.SpriteReplacementPath), "icon");
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var ownerEntity = EntityManager.GetEntity(uid);
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var Owner
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if (IoCManager.Resolve<IEntityManager>().TryGetComponent(ownerEntity, out SpriteComponent? sprite))
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{
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sprite?.LayerSetSprite(0, spriteSpec);
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@@ -123,7 +123,7 @@ namespace Content.Server.Chemistry.EntitySystems
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if (contents.CurrentVolume == 0 || vapor.Timer > vapor.AliveTime)
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{
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// Delete this
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IoCManager.Resolve<IEntityManager>().QueueDeleteEntity((EntityUid) entity);
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IoCManager.Resolve<IEntityManager>().QueueDeleteEntity(entity);
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}
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}
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}
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