Fix 3000 errors
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@@ -2,8 +2,6 @@
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using Content.Shared.Actions.Components;
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using Content.Shared.Actions.Prototypes;
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using Content.Shared.Chemistry.Reagent;
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using Content.Shared.Construction.Steps;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Serialization.Manager.Attributes;
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@@ -29,7 +27,7 @@ public class DoAction : ReagentEffect
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if (actions.IsGranted(proto.ActionType))
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{
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var attempt = new ActionAttempt(proto);
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attempt.DoInstantAction(args.EntityManager.GetEntity(args.SolutionEntity));
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attempt.DoInstantAction(args.args.SolutionEntity)
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}
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}
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}
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