Fix 3000 errors

This commit is contained in:
DrSmugleaf
2021-12-05 18:09:01 +01:00
parent 2bfec7ec62
commit 2a3b7d809d
569 changed files with 2979 additions and 3280 deletions

View File

@@ -76,7 +76,7 @@ namespace Content.Server.GameTicking.Commands
shell.ExecuteCommand($"addmap {mapId} false");
shell.ExecuteCommand($"loadbp {mapId} \"{CommandParsing.Escape(mapName)}\" true");
IEntity? tempQualifier = player.AttachedEntity;
EntityUid tempQualifier = player.AttachedEntity;
if ((tempQualifier != null ? IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(tempQualifier).EntityPrototype : null)?.ID != "AdminObserver")
shell.ExecuteCommand("aghost");

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@@ -3,11 +3,9 @@ using System.Collections.Generic;
using System.Linq;
using Content.Server.Database;
using Content.Server.GameTicking.Events;
using Content.Server.Players;
using Content.Server.Mind;
using Content.Server.Ghost;
using Content.Server.Roles;
using Content.Server.Station;
using Content.Server.Mind;
using Content.Server.Players;
using Content.Shared.CCVar;
using Content.Shared.Coordinates;
using Content.Shared.GameTicking;
@@ -371,7 +369,7 @@ namespace Content.Server.GameTicking
{
// TODO: Maybe something less naive here?
// FIXME: Actually, definitely.
IoCManager.Resolve<IEntityManager>().DeleteEntity((EntityUid) entity);
IoCManager.Resolve<IEntityManager>().DeleteEntity(entity);
}
_mapManager.Restart();

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@@ -30,7 +30,7 @@ namespace Content.Server.GameTicking.Presets
/// <summary>
/// Called when a player is spawned in (this includes, but is not limited to, before Start)
/// </summary>
public virtual void OnSpawnPlayerCompleted(IPlayerSession session, IEntity mob, bool lateJoin) { }
public virtual void OnSpawnPlayerCompleted(IPlayerSession session, EntityUid mob, bool lateJoin) { }
/// <summary>
/// Called when a player attempts to ghost.
@@ -39,10 +39,10 @@ namespace Content.Server.GameTicking.Presets
{
var playerEntity = mind.OwnedEntity;
if (playerEntity != null && IoCManager.Resolve<IEntityManager>().HasComponent<GhostComponent>(playerEntity))
if (playerEntity != default && IoCManager.Resolve<IEntityManager>().HasComponent<GhostComponent>(playerEntity))
return false;
if (mind.VisitingEntity != null)
if (mind.VisitingEntity != default)
{
mind.UnVisit();
}

View File

@@ -63,7 +63,7 @@ namespace Content.Server.GameTicking.Presets
return true;
}
public override void OnSpawnPlayerCompleted(IPlayerSession session, IEntity mob, bool lateJoin)
public override void OnSpawnPlayerCompleted(IPlayerSession session, EntityUid mob, bool lateJoin)
{
var startingBalance = _cfg.GetCVar(CCVars.TraitorDeathMatchStartingBalance);
@@ -86,7 +86,7 @@ namespace Content.Server.GameTicking.Presets
foreach (var slot in victimSlots)
{
if (inventory.TryGetSlotItem(slot, out ItemComponent? vItem))
IoCManager.Resolve<IEntityManager>().DeleteEntity((EntityUid) vItem.Owner);
IoCManager.Resolve<IEntityManager>().DeleteEntity(vItem.Owner);
}
// Replace their items: