Fix 3000 errors
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@@ -3,11 +3,9 @@ using System.Collections.Generic;
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using System.Linq;
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using Content.Server.Database;
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using Content.Server.GameTicking.Events;
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using Content.Server.Players;
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using Content.Server.Mind;
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using Content.Server.Ghost;
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using Content.Server.Roles;
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using Content.Server.Station;
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using Content.Server.Mind;
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using Content.Server.Players;
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using Content.Shared.CCVar;
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using Content.Shared.Coordinates;
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using Content.Shared.GameTicking;
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@@ -371,7 +369,7 @@ namespace Content.Server.GameTicking
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{
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// TODO: Maybe something less naive here?
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// FIXME: Actually, definitely.
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IoCManager.Resolve<IEntityManager>().DeleteEntity((EntityUid) entity);
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IoCManager.Resolve<IEntityManager>().DeleteEntity(entity);
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}
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_mapManager.Restart();
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