Fix 3000 errors

This commit is contained in:
DrSmugleaf
2021-12-05 18:09:01 +01:00
parent 2bfec7ec62
commit 2a3b7d809d
569 changed files with 2979 additions and 3280 deletions

View File

@@ -1,3 +1,5 @@
using System;
using System.Threading;
using Content.Server.DoAfter;
using Content.Server.RCD.Components;
using Content.Shared.Coordinates;
@@ -6,7 +8,6 @@ using Content.Shared.Interaction;
using Content.Shared.Interaction.Helpers;
using Content.Shared.Maps;
using Content.Shared.Popups;
using Content.Shared.Tag;
using Robust.Shared.Audio;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
@@ -14,8 +15,6 @@ using Robust.Shared.Localization;
using Robust.Shared.Map;
using Robust.Shared.Maths;
using Robust.Shared.Player;
using System;
using System.Threading;
namespace Content.Server.RCD.Systems
{
@@ -118,10 +117,10 @@ namespace Content.Server.RCD.Systems
}
else //Delete what the user targeted
{
IEntity? tempQualifier = args.Target;
EntityUid tempQualifier = args.Target;
if (tempQualifier != null)
{
IoCManager.Resolve<IEntityManager>().DeleteEntity((EntityUid) tempQualifier);
IoCManager.Resolve<IEntityManager>().DeleteEntity(tempQualifier);
}
}
break;
@@ -228,7 +227,7 @@ namespace Content.Server.RCD.Systems
}
}
private void NextMode(EntityUid uid, RCDComponent rcd, IEntity? user)
private void NextMode(EntityUid uid, RCDComponent rcd, EntityUid user)
{
SoundSystem.Play(Filter.Pvs(uid), rcd.SwapModeSound.GetSound(), uid);