Fix 3000 errors

This commit is contained in:
DrSmugleaf
2021-12-05 18:09:01 +01:00
parent 2bfec7ec62
commit 2a3b7d809d
569 changed files with 2979 additions and 3280 deletions

View File

@@ -63,7 +63,7 @@ namespace Content.Server.Radio.Components
_chatManager.EntitySay(Owner, message);
}
public bool Use(IEntity user)
public bool Use(EntityUiduser)
{
RadioOn = !RadioOn;
@@ -79,13 +79,13 @@ namespace Content.Server.Radio.Components
return Use(eventArgs.User);
}
public bool CanListen(string message, IEntity source)
public bool CanListen(string message, EntityUidsource)
{
return RadioOn &&
Owner.InRangeUnobstructed(IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(source).Coordinates, range: ListenRange);
}
public void Receive(string message, int channel, IEntity speaker)
public void Receive(string message, int channel, EntityUidspeaker)
{
if (RadioOn)
{
@@ -93,12 +93,12 @@ namespace Content.Server.Radio.Components
}
}
public void Listen(string message, IEntity speaker)
public void Listen(string message, EntityUidspeaker)
{
Broadcast(message, speaker);
}
public void Broadcast(string message, IEntity speaker)
public void Broadcast(string message, EntityUidspeaker)
{
_radioSystem.SpreadMessage(this, speaker, message, BroadcastFrequency);
}

View File

@@ -10,8 +10,8 @@ namespace Content.Server.Radio.Components
{
int ListenRange { get; }
bool CanListen(string message, IEntity source);
bool CanListen(string message, EntityUidsource);
void Listen(string message, IEntity speaker);
void Listen(string message, EntityUidspeaker);
}
}

View File

@@ -1,5 +1,4 @@
using System.Collections.Generic;
using Robust.Shared.GameObjects;
namespace Content.Server.Radio.Components
{
@@ -7,8 +6,8 @@ namespace Content.Server.Radio.Components
{
IReadOnlyList<int> Channels { get; }
void Receive(string message, int channel, IEntity speaker);
void Receive(string message, int channel, EntityUidspeaker);
void Broadcast(string message, IEntity speaker);
void Broadcast(string message, EntityUidspeaker);
}
}