Fix 3000 errors

This commit is contained in:
DrSmugleaf
2021-12-05 18:09:01 +01:00
parent 2bfec7ec62
commit 2a3b7d809d
569 changed files with 2979 additions and 3280 deletions

View File

@@ -3,8 +3,8 @@ using System.Collections.Generic;
using System.Linq;
using Content.Server.Power.Components;
using Content.Server.Solar.Components;
using Content.Shared.Physics;
using Content.Shared.GameTicking;
using Content.Shared.Physics;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
@@ -122,7 +122,7 @@ namespace Content.Server.Solar.EntitySystems
}
private void UpdatePanelCoverage(SolarPanelComponent panel) {
IEntity entity = panel.Owner;
EntityUid entity = panel.Owner;
// So apparently, and yes, I *did* only find this out later,
// this is just a really fancy way of saying "Lambert's law of cosines".