Fix 3000 errors
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@@ -3,8 +3,8 @@ using System.Collections.Generic;
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using System.Linq;
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using Content.Server.Power.Components;
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using Content.Server.Solar.Components;
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using Content.Shared.Physics;
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using Content.Shared.GameTicking;
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using Content.Shared.Physics;
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using JetBrains.Annotations;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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@@ -122,7 +122,7 @@ namespace Content.Server.Solar.EntitySystems
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}
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private void UpdatePanelCoverage(SolarPanelComponent panel) {
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IEntity entity = panel.Owner;
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EntityUid entity = panel.Owner;
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// So apparently, and yes, I *did* only find this out later,
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// this is just a really fancy way of saying "Lambert's law of cosines".
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