Fix 3000 errors

This commit is contained in:
DrSmugleaf
2021-12-05 18:09:01 +01:00
parent 2bfec7ec62
commit 2a3b7d809d
569 changed files with 2979 additions and 3280 deletions

View File

@@ -3,7 +3,6 @@ using Content.Server.Storage.Components;
using Content.Shared.Storage.Components;
using Content.Shared.Storage.EntitySystems;
using JetBrains.Annotations;
using Robust.Shared.Analyzers;
using Robust.Shared.Containers;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
@@ -19,7 +18,7 @@ namespace Content.Server.Storage.EntitySystems
{
if (IoCManager.Resolve<IEntityManager>().TryGetComponent(msg.Container.Owner, out ServerStorageComponent? component))
{
var containedLayers = component.StoredEntities ?? new List<IEntity>();
var containedLayers = component.StoredEntities ?? new List<EntityUid>();
var list = new List<string>();
foreach (var mapLayerData in itemMapper.MapLayers.Values)
{

View File

@@ -26,9 +26,8 @@ namespace Content.Server.Storage.EntitySystems
if (args.Handled)
return;
var owner = EntityManager.GetEntity(uid);
var alreadySpawnedGroups = new List<string>();
IEntity? entityToPlaceInHands = null;
EntityUid entityToPlaceInHands = default;
foreach (var storageItem in component.Items)
{
if (!string.IsNullOrEmpty(storageItem.GroupId) &&
@@ -42,24 +41,24 @@ namespace Content.Server.Storage.EntitySystems
for (var i = 0; i < storageItem.Amount; i++)
{
entityToPlaceInHands = EntityManager.SpawnEntity(storageItem.PrototypeId, IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(args.User).Coordinates);
entityToPlaceInHands = EntityManager.SpawnEntity(storageItem.PrototypeId, EntityManager.GetComponent<TransformComponent>(args.User).Coordinates);
}
if (!string.IsNullOrEmpty(storageItem.GroupId)) alreadySpawnedGroups.Add(storageItem.GroupId);
}
if (component.Sound != null)
SoundSystem.Play(Filter.Pvs(owner), component.Sound.GetSound());
SoundSystem.Play(Filter.Pvs(uid), component.Sound.GetSound());
component.Uses--;
if (component.Uses == 0)
{
args.Handled = true;
IoCManager.Resolve<IEntityManager>().DeleteEntity((EntityUid) owner);
EntityManager.DeleteEntity(uid);
}
if (entityToPlaceInHands != null
&& IoCManager.Resolve<IEntityManager>().TryGetComponent<SharedHandsComponent?>(args.User, out var hands))
if (entityToPlaceInHands != default
&& EntityManager.TryGetComponent<SharedHandsComponent?>(args.User, out var hands))
{
hands.TryPutInAnyHand(entityToPlaceInHands);
}

View File

@@ -2,16 +2,16 @@ using System.Collections.Generic;
using Content.Server.Hands.Components;
using Content.Server.Interaction;
using Content.Server.Storage.Components;
using Content.Shared.Verbs;
using Content.Shared.Movement;
using Content.Shared.Verbs;
using JetBrains.Annotations;
using Robust.Server.GameObjects;
using Robust.Server.Player;
using Robust.Shared.Containers;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Timing;
using Robust.Shared.Localization;
using Robust.Shared.Timing;
namespace Content.Server.Storage.EntitySystems
{
@@ -37,17 +37,17 @@ namespace Content.Server.Storage.EntitySystems
private void OnRelayMovement(EntityUid uid, EntityStorageComponent component, RelayMovementEntityEvent args)
{
if (EntityManager.HasComponent<HandsComponent>(args.Entity))
{
if (_gameTiming.CurTime <
component.LastInternalOpenAttempt + EntityStorageComponent.InternalOpenAttemptDelay)
{
return;
}
if (!EntityManager.HasComponent<HandsComponent>(args.Entity))
return;
component.LastInternalOpenAttempt = _gameTiming.CurTime;
component.TryOpenStorage(args.Entity);
if (_gameTiming.CurTime <
component.LastInternalOpenAttempt + EntityStorageComponent.InternalOpenAttemptDelay)
{
return;
}
component.LastInternalOpenAttempt = _gameTiming.CurTime;
component.TryOpenStorage(args.Entity);
}
/// <inheritdoc />