Fix 3000 errors
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@@ -3,7 +3,6 @@ using Content.Server.Storage.Components;
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using Content.Shared.Storage.Components;
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using Content.Shared.Storage.EntitySystems;
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using JetBrains.Annotations;
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using Robust.Shared.Analyzers;
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using Robust.Shared.Containers;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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@@ -19,7 +18,7 @@ namespace Content.Server.Storage.EntitySystems
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{
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if (IoCManager.Resolve<IEntityManager>().TryGetComponent(msg.Container.Owner, out ServerStorageComponent? component))
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{
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var containedLayers = component.StoredEntities ?? new List<IEntity>();
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var containedLayers = component.StoredEntities ?? new List<EntityUid>();
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var list = new List<string>();
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foreach (var mapLayerData in itemMapper.MapLayers.Values)
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{
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@@ -26,9 +26,8 @@ namespace Content.Server.Storage.EntitySystems
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if (args.Handled)
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return;
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var owner = EntityManager.GetEntity(uid);
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var alreadySpawnedGroups = new List<string>();
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IEntity? entityToPlaceInHands = null;
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EntityUid entityToPlaceInHands = default;
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foreach (var storageItem in component.Items)
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{
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if (!string.IsNullOrEmpty(storageItem.GroupId) &&
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@@ -42,24 +41,24 @@ namespace Content.Server.Storage.EntitySystems
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for (var i = 0; i < storageItem.Amount; i++)
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{
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entityToPlaceInHands = EntityManager.SpawnEntity(storageItem.PrototypeId, IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(args.User).Coordinates);
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entityToPlaceInHands = EntityManager.SpawnEntity(storageItem.PrototypeId, EntityManager.GetComponent<TransformComponent>(args.User).Coordinates);
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}
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if (!string.IsNullOrEmpty(storageItem.GroupId)) alreadySpawnedGroups.Add(storageItem.GroupId);
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}
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if (component.Sound != null)
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SoundSystem.Play(Filter.Pvs(owner), component.Sound.GetSound());
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SoundSystem.Play(Filter.Pvs(uid), component.Sound.GetSound());
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component.Uses--;
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if (component.Uses == 0)
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{
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args.Handled = true;
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IoCManager.Resolve<IEntityManager>().DeleteEntity((EntityUid) owner);
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EntityManager.DeleteEntity(uid);
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}
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if (entityToPlaceInHands != null
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&& IoCManager.Resolve<IEntityManager>().TryGetComponent<SharedHandsComponent?>(args.User, out var hands))
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if (entityToPlaceInHands != default
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&& EntityManager.TryGetComponent<SharedHandsComponent?>(args.User, out var hands))
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{
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hands.TryPutInAnyHand(entityToPlaceInHands);
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}
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@@ -2,16 +2,16 @@ using System.Collections.Generic;
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using Content.Server.Hands.Components;
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using Content.Server.Interaction;
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using Content.Server.Storage.Components;
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using Content.Shared.Verbs;
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using Content.Shared.Movement;
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using Content.Shared.Verbs;
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using JetBrains.Annotations;
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using Robust.Server.GameObjects;
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using Robust.Server.Player;
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using Robust.Shared.Containers;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Timing;
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using Robust.Shared.Localization;
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using Robust.Shared.Timing;
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namespace Content.Server.Storage.EntitySystems
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{
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@@ -37,17 +37,17 @@ namespace Content.Server.Storage.EntitySystems
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private void OnRelayMovement(EntityUid uid, EntityStorageComponent component, RelayMovementEntityEvent args)
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{
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if (EntityManager.HasComponent<HandsComponent>(args.Entity))
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{
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if (_gameTiming.CurTime <
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component.LastInternalOpenAttempt + EntityStorageComponent.InternalOpenAttemptDelay)
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{
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return;
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}
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if (!EntityManager.HasComponent<HandsComponent>(args.Entity))
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return;
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component.LastInternalOpenAttempt = _gameTiming.CurTime;
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component.TryOpenStorage(args.Entity);
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if (_gameTiming.CurTime <
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component.LastInternalOpenAttempt + EntityStorageComponent.InternalOpenAttemptDelay)
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{
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return;
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}
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component.LastInternalOpenAttempt = _gameTiming.CurTime;
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component.TryOpenStorage(args.Entity);
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}
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/// <inheritdoc />
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