Fix 3000 errors

This commit is contained in:
DrSmugleaf
2021-12-05 18:09:01 +01:00
parent 2bfec7ec62
commit 2a3b7d809d
569 changed files with 2979 additions and 3280 deletions

View File

@@ -25,7 +25,7 @@ namespace Content.Server.Tabletop
/// </summary>
private void OnTabletopMove(TabletopMoveEvent msg, EntitySessionEventArgs args)
{
if (args.SenderSession as IPlayerSession is not { AttachedEntityUid: { } playerEntity } playerSession)
if (args.SenderSession as IPlayerSession is not { AttachedEntity: { } playerEntity } playerSession)
return;
if (!EntityManager.TryGetComponent(msg.TableUid, out TabletopGameComponent? tabletop) || tabletop.Session is not {} session)
@@ -43,7 +43,7 @@ namespace Content.Server.Tabletop
return;
// Check if moved entity exists and has tabletop draggable component
if (!EntityManager.TryGetEntity(msg.MovedEntityUid, out var movedEntity))
if (!EntityManager.EntityExists(msg.MovedEntityUid)
return;
if (!EntityManager.HasComponent<TabletopDraggableComponent>(movedEntity))
@@ -59,7 +59,7 @@ namespace Content.Server.Tabletop
private void OnDraggingPlayerChanged(TabletopDraggingPlayerChangedEvent msg)
{
var draggedEntity = EntityManager.GetEntity(msg.DraggedEntityUid);
var draggedmsg.DraggedEntityUid
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent<TabletopDraggableComponent?>(draggedEntity, out var draggableComponent)) return;