Adds Invalidate method to TileAtmosphere, clean up a bunch of tile invalidations

This commit is contained in:
Vera Aguilera Puerto
2020-12-08 17:36:59 +01:00
parent 656eb7dc2e
commit 2b6964746c
10 changed files with 19 additions and 20 deletions

View File

@@ -70,7 +70,7 @@ namespace Content.Server.Commands.Atmos
}
tile.Air.AdjustMoles(gasId, moles);
gam.Invalidate(indices);
tile.Invalidate();
}
}
}

View File

@@ -162,7 +162,7 @@ namespace Content.Server.Commands.Atmos
tile.Air.Clear();
atmosphere.Invalidate(tile.GridIndices);
tile.Invalidate();
}
}
else
@@ -176,7 +176,7 @@ namespace Content.Server.Commands.Atmos
tile.Air.SetMoles(gas.Value, 0);
atmosphere.Invalidate(tile.GridIndices);
tile.Invalidate();
}
}

View File

@@ -55,7 +55,7 @@ namespace Content.Server.Commands.Atmos
foreach (var tile in gam)
{
tile.Air?.AdjustMoles(gasId, moles);
gam.Invalidate(tile.GridIndices);
tile.Invalidate();
}
}
}

View File

@@ -73,7 +73,7 @@ namespace Content.Server.Commands.Atmos
else
tile.Air.Remove(amount);
gam.Invalidate(indices);
tile.Invalidate();
}
}

View File

@@ -66,7 +66,7 @@ namespace Content.Server.Commands.Atmos
tiles++;
tile.Air.Temperature = temperature;
gam.Invalidate(tile.GridIndices);
tile.Invalidate();
}
shell.SendText(player, $"Changed the temperature of {tiles} tiles.");

View File

@@ -75,7 +75,7 @@ namespace Content.Server.Commands.Atmos
}
tile.Air.Temperature = temperature;
gam.Invalidate(indices);
tile.Invalidate();
}
}
}