medical tweaks (#645)
This commit is contained in:
@@ -32,11 +32,8 @@
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damageContainers:
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damageContainers:
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- Biological
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- Biological
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damage:
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damage:
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types:
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groups:
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Heat: -5
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Burn: -10 # WD
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Cold: -5
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Shock: -5
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Caustic: -1.5
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healingBeginSound:
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healingBeginSound:
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path: "/Audio/Items/Medical/ointment_begin.ogg"
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path: "/Audio/Items/Medical/ointment_begin.ogg"
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healingEndSound:
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healingEndSound:
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@@ -83,11 +80,8 @@
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damageContainers:
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damageContainers:
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- Biological
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- Biological
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damage:
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damage:
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types:
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groups:
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Heat: -10
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Burn: -20 # WD
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Cold: -10
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Shock: -10
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Caustic: -10
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healingBeginSound:
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healingBeginSound:
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path: "/Audio/Items/Medical/ointment_begin.ogg"
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path: "/Audio/Items/Medical/ointment_begin.ogg"
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healingEndSound:
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healingEndSound:
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@@ -211,8 +205,8 @@
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- Biological
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- Biological
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damage:
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damage:
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types:
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types:
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Bloodloss: -0.5 #lowers bloodloss damage
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Bloodloss: -0.5 # WD #lowers bloodloss damage
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ModifyBloodLevel: 15 #restores about 5% blood per use on standard humanoids.
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ModifyBloodLevel: 30 #restores about 10% blood per use on standard humanoids.
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healingBeginSound:
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healingBeginSound:
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path: "/Audio/Items/Medical/brutepack_begin.ogg"
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path: "/Audio/Items/Medical/brutepack_begin.ogg"
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healingEndSound:
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healingEndSound:
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@@ -253,7 +247,7 @@
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types:
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types:
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Bloodloss: 2
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Bloodloss: 2
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Asphyxiation: 2 # Essentially Stopping all blood reaching a part of your body
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Asphyxiation: 2 # Essentially Stopping all blood reaching a part of your body
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bloodlossModifier: -10
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bloodlossModifier: -30
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delay: 0.5
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delay: 0.5
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healingBeginSound:
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healingBeginSound:
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path: "/Audio/Items/Medical/brutepack_begin.ogg"
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path: "/Audio/Items/Medical/brutepack_begin.ogg"
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@@ -265,7 +259,6 @@
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- type: StackPrice
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- type: StackPrice
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price: 10
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price: 10
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- type: entity
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- type: entity
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name: roll of gauze
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name: roll of gauze
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description: Some sterile gauze to wrap around bloody stumps.
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description: Some sterile gauze to wrap around bloody stumps.
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@@ -288,9 +281,10 @@
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- Biological
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- Biological
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damage:
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damage:
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types:
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types:
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Slash: -5
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Slash: -2
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Piercing: -10
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Piercing: -2
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bloodlossModifier: -10
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bloodlossModifier: -5
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delay: 0.5
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healingBeginSound:
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healingBeginSound:
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path: "/Audio/Items/Medical/brutepack_begin.ogg"
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path: "/Audio/Items/Medical/brutepack_begin.ogg"
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healingEndSound:
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healingEndSound:
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@@ -883,8 +883,6 @@
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idleState: icon
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idleState: icon
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runningState: icon
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runningState: icon
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staticRecipes:
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staticRecipes:
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- Brutepack
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- Ointment
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- Gauze
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- Gauze
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- HandLabeler
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- HandLabeler
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- Defibrillator
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- Defibrillator
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@@ -905,6 +903,14 @@
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- RollerBedSpawnFolded
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- RollerBedSpawnFolded
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- CheapRollerBedSpawnFolded
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- CheapRollerBedSpawnFolded
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- EmergencyRollerBedSpawnFolded
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- EmergencyRollerBedSpawnFolded
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- ChemicalCartridgeRecipe # WD
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- Scalpel
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- Retractor
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- Cautery
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- Drill
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- Saw
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- Hemostat
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- ClothingEyesGlassesChemical
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- Medkit
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- Medkit
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- MedkitBurn
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- MedkitBurn
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- MedkitToxin
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- MedkitToxin
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@@ -913,13 +919,6 @@
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- MedkitAdvanced
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- MedkitAdvanced
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- MedkitRadiation
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- MedkitRadiation
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- MedkitCombat
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- MedkitCombat
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- Scalpel
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- Retractor
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- Cautery
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- Drill
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- Saw
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- Hemostat
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- ClothingEyesGlassesChemical
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dynamicRecipes:
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dynamicRecipes:
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- HandheldCrewMonitor
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- HandheldCrewMonitor
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- ChemicalPayload
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- ChemicalPayload
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@@ -183,3 +183,11 @@
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materials:
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materials:
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Steel: 500
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Steel: 500
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Glass: 500
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Glass: 500
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- type: latheRecipe
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id: ChemicalCartridgeRecipe
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result: ChemicalCartridge
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completetime: 1
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materials:
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Steel: 100
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Plastic: 100
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