Material generators from Afterlight (#18387)
This commit is contained in:
19
Content.Shared/Power/Generator/SharedGeneratorSystem.cs
Normal file
19
Content.Shared/Power/Generator/SharedGeneratorSystem.cs
Normal file
@@ -0,0 +1,19 @@
|
||||
namespace Content.Shared.Power.Generator;
|
||||
|
||||
/// <summary>
|
||||
/// This handles small, portable generators that run off a material fuel.
|
||||
/// </summary>
|
||||
public abstract class SharedGeneratorSystem : EntitySystem
|
||||
{
|
||||
/// <summary>
|
||||
/// Calculates the expected fuel efficiency based on the optimal and target power levels.
|
||||
/// </summary>
|
||||
/// <param name="targetPower">Target power level</param>
|
||||
/// <param name="optimalPower">Optimal power level</param>
|
||||
/// <param name="component"></param>
|
||||
/// <returns>Expected fuel efficiency as a percentage</returns>
|
||||
public static float CalcFuelEfficiency(float targetPower, float optimalPower, FuelGeneratorComponent component)
|
||||
{
|
||||
return MathF.Pow(optimalPower / targetPower, component.FuelEfficiencyConstant);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user