Donut-Vend add (#9703)
* donut-vend * after_review * emogarbagechoice * after_2_review * added_emagged * miss Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com>
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@@ -0,0 +1,6 @@
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- type: advertisementsPack
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id: DonutAds
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advertisements:
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- advertisement-donut-1
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- advertisement-donut-2
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- advertisement-donut-3
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@@ -0,0 +1,11 @@
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- type: vendingMachineInventory
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id: DonutInventory
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name: Donut
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spriteName: donut
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startingInventory:
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FoodDonutChocolate: 5
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FoodDonutApple: 3
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FoodDonutPink: 3
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FoodDonutBungo: 3
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emaggedInventory:
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FoodDonutPoison: 1
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@@ -405,3 +405,16 @@
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- ReagentId: Vitamin
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Quantity: 1
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# Tastes like jelly-donut, fizzy tutti frutti.
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# Poison donut
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- type: entity
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parent: FoodDonutPink
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id: FoodDonutPoison
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components:
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- type: SolutionContainerManager
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solutions:
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food:
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maxVol: 10
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reagents:
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- ReagentId: Amatoxin
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Quantity: 10
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@@ -919,6 +919,40 @@
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energy: 1.6
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color: "#9dc5c9"
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- type: entity
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parent: VendingMachine
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id: VendingMachineDonut
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name: Monkin' Donuts
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description: A donut vendor provided by Robust Industries, LLC.
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components:
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- type: VendingMachine
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pack: DonutInventory
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dispenseOnHitChance: 0.25
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dispenseOnHitThreshold: 2
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- type: Advertise
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pack: DonutAds
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- type: Speech
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- type: Sprite
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sprite: Structures/Machines/VendingMachines/donut.rsi
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layers:
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- state: "off"
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map: ["enum.VendingMachineVisualLayers.Unlit"]
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- state: "off"
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map: ["enum.VendingMachineVisualLayers.BaseUnshaded"]
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shader: unshaded
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- state: panel
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map: ["enum.WiresVisualLayers.MaintenancePanel"]
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- type: Appearance
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visuals:
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- type: VendingMachineVisualizer
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normalUnshaded: true
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broken: true
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- type: WiresVisualizer
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- type: PointLight
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radius: 1.5
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energy: 1.6
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color: "#d4ab33"
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# job clothing
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- type: entity
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