Id[entity] 2.0 (real) (#9612)
* starter API * network ID cards * Port more stuff from old identity * Re-implement identity representation + name updating * move * proper name returning for `IdentityName` * move everything important to server, give in to temptation * shared / server / client split sadly. move ensure to shared and spawn to server * identity update queueing + identityblocker * fixes * and just like that it's usable for admins * huge identity pass * pass dos * jesus christ * figs :D * fuck u * fix bad merge. Co-authored-by: Moony <moonheart08@users.noreply.github.com>
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@@ -2,9 +2,9 @@
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pointing-system-try-point-cannot-reach = You can't reach there!
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pointing-system-point-at-self = You point at yourself.
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pointing-system-point-at-other = You point at {$other}.
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pointing-system-point-at-self-others = {$otherName} points at {$other}.
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pointing-system-point-at-other-others = {$otherName} points at {$other}.
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pointing-system-point-at-other = You point at {THE($other)}.
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pointing-system-point-at-self-others = {CAPITALIZE(THE($otherName))} points at {THE($other)}.
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pointing-system-point-at-other-others = {CAPITALIZE(THE($otherName))} points at {THE($other)}.
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pointing-system-point-at-you-other = {$otherName} points at you.
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pointing-system-point-at-tile = You point at the {$tileName}.
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pointing-system-other-point-at-tile = {$otherName} points at the {$tileName}.
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pointing-system-other-point-at-tile = {CAPITALIZE(THE($otherName))} points at the {$tileName}.
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