Id[entity] 2.0 (real) (#9612)

* starter API

* network ID cards

* Port more stuff from old identity

* Re-implement identity representation + name updating

* move

* proper name returning for `IdentityName`

* move everything important to server, give in to  temptation

* shared / server / client split sadly. move ensure to shared and spawn to server

* identity update queueing + identityblocker

* fixes

* and just like that it's usable for admins

* huge identity pass

* pass dos

* jesus christ

* figs :D

* fuck u

* fix bad merge.

Co-authored-by: Moony <moonheart08@users.noreply.github.com>
This commit is contained in:
Kara
2022-07-10 18:36:53 -07:00
committed by GitHub
parent fb6586cdc6
commit 2d5ec7f85c
68 changed files with 668 additions and 188 deletions

View File

@@ -2,9 +2,9 @@
pointing-system-try-point-cannot-reach = You can't reach there!
pointing-system-point-at-self = You point at yourself.
pointing-system-point-at-other = You point at {$other}.
pointing-system-point-at-self-others = {$otherName} points at {$other}.
pointing-system-point-at-other-others = {$otherName} points at {$other}.
pointing-system-point-at-other = You point at {THE($other)}.
pointing-system-point-at-self-others = {CAPITALIZE(THE($otherName))} points at {THE($other)}.
pointing-system-point-at-other-others = {CAPITALIZE(THE($otherName))} points at {THE($other)}.
pointing-system-point-at-you-other = {$otherName} points at you.
pointing-system-point-at-tile = You point at the {$tileName}.
pointing-system-other-point-at-tile = {$otherName} points at the {$tileName}.
pointing-system-other-point-at-tile = {CAPITALIZE(THE($otherName))} points at the {$tileName}.